Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:EFFECT_FACTORY_MEDIUMROOM (UT2003)

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UT2003 Object >> I3DL2Listener >> EFFECT_FACTORY_MEDIUMROOM

Contents

Package: 
Gameplay
This class in other games:
UE2Runtime, U2, U2XMP, UT2004

EFFECT_FACTORY_MEDIUMROOM

Default values[edit]

Property Value
AirAbsorptionHF 0.0
DecayHFRatio 0.65
DecayLFRatio 1.31
DecayTime 2.76
EchoDepth 0.07
EchoTime 0.174
EnvironmentDiffusion 0.82
EnvironmentSize 1.9
HFReference 3762.6
LFReference 362.5
Reflections -1100
ReflectionsDelay 0.022
Reverb -400
ReverbDelay 0.023
Room -1200
RoomHF -200
RoomLF -600