I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:EFFECT_FACTORY_SHORTPASSAGE (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> I3DL2Listener >> EFFECT_FACTORY_SHORTPASSAGE |
Contents
- Package:
- Gameplay
- This class in other games:
- UE2Runtime, U2, U2XMP, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_FACTORY_SHORTPASSAGE
Default values
Property | Value |
---|---|
AirAbsorptionHF | 0.0 |
DecayHFRatio | 0.65 |
DecayLFRatio | 1.31 |
DecayTime | 2.53 |
EchoDepth | 0.23 |
EchoTime | 0.135 |
EnvironmentDiffusion | 0.64 |
EnvironmentSize | 1.8 |
HFReference | 3762.6 |
LFReference | 362.5 |
Reflections | 0 |
ReflectionsDelay | 0.01 |
Reverb | -600 |
ReverbDelay | 0.038 |
Room | -1200 |
RoomHF | -200 |
RoomLF | -600 |