My program doesn't have bugs. It just develops random features.
UE2:EFFECT_PaddedCell (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> I3DL2Listener >> EFFECT_PaddedCell |
Contents
- Package:
- Gameplay
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_PaddedCell
Default values
Property | Value |
---|---|
bDecayHFLimit | False |
bDecayTimeScale | False |
bReflectionsDelayScale | False |
bReflectionsScale | False |
bReverbDelayScale | False |
bReverbScale | False |
DecayHFRatio | 0.1 |
DecayTime | 0.17 |
EnvironmentSize | 1.4 |
Reflections | -1204 |
ReflectionsDelay | 0.0010 |
Reverb | 207 |
ReverbDelay | 0.0020 |
RoomHF | -6000 |