Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:EFFECT_SPACESTATION_LARGEROOM (U2)
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Object >> I3DL2Listener >> EFFECT_SPACESTATION_LARGEROOM |
Contents
- Package:
- Legend
- This class in other games:
- UE2Runtime, UT2003, U2XMP, UT2004
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EFFECT_SPACESTATION_LARGEROOM
Default values
Property | Value |
---|---|
DecayHFRatio | 0.38 |
DecayLFRatio | 0.61 |
DecayTime | 3.89 |
EchoDepth | 0.28 |
EchoTime | 0.233 |
EnvironmentDiffusion | 0.81 |
EnvironmentSize | 1.8 |
HFReference | 3316.1 |
LFReference | 458.2 |
Reflections | -1200 |
ReflectionsDelay | 0.056 |
Reverb | -800 |
ReverbDelay | 0.035 |
RoomHF | -400 |
RoomLF | -100 |