I don't need to test my programs. I have an error-correcting modem.

UE2:EFFECT_Underwater (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> I3DL2Listener >> EFFECT_Underwater

Contents

Package: 
Gameplay
This class in other games:
U2, U2XMP, UE2Runtime, UT2004

EFFECT_Underwater

Default values

Property Value
bDecayHFLimit False
bDecayTimeScale False
bReflectionsDelayScale False
bReflectionsScale False
bReverbDelayScale False
bReverbScale False
DecayHFRatio 0.1
EnvironmentSize 1.8
Reflections -449
Reverb 1700
RoomHF -4000