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UE2:Shader (U2)

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U2 Object >> Material >> RenderedMaterial >> Shader
Package: 
Engine
This class in other games:
UT2003, U2XMP, UE2Runtime, UT2004

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Properties[edit]

Property group 'Shader'[edit]

Detail[edit]

Type: Material

Modifiers: editinlineuse


DetailScale[edit]

Type: float


Default value: 8.0

Diffuse[edit]

Type: Material

Modifiers: editinlineuse


Opacity[edit]

Type: Material

Modifiers: editinlineuse


OutputBlending[edit]

Type: EOutputBlending


PerformLightingOnSpecularPass[edit]

Type: bool


SelfIllumination[edit]

Type: Material

Modifiers: editinlineuse


SelfIlluminationMask[edit]

Type: Material

Modifiers: editinlineuse


Specular[edit]

Type: Material

Modifiers: editinlineuse


SpecularityMask[edit]

Type: Material

Modifiers: editinlineuse


TwoSided[edit]

Type: bool


Wireframe[edit]

Type: bool


Internal variables[edit]

ModulateStaticLighting2X[edit]

Type: bool


Enums[edit]

EOutputBlending[edit]

OB_Normal 
OB_Masked 
OB_Modulate 
OB_Translucent 
OB_Invisible 
OB_Brighten 
OB_Darken 

Instance functions[edit]

Reset[edit]

function Reset ()

Overrides: Material.Reset


Trigger[edit]

function Trigger (Actor Other, Actor EventInstigator)

Overrides: Material.Trigger