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UE2:Object (U2)
Contents
- 1 Constants
- 2 Properties
- 3 Enums
- 4 Structs
- 5 Functions
- 5.1 Static native functions
- 5.2 Other static functions
- 5.3 Native functions
- 5.3.1 AddTimer
- 5.3.2 AddTimerS
- 5.3.3 Delete
- 5.3.4 Disable
- 5.3.5 Enable
- 5.3.6 GetPropertyText
- 5.3.7 GetStateName
- 5.3.8 GotoState
- 5.3.9 IsA
- 5.3.10 IsInState
- 5.3.11 RemoveAllTimers
- 5.3.12 RemoveTimer
- 5.3.13 RemoveTimerS
- 5.3.14 SaveConfig
- 5.3.15 SetPropertyText
- 5.3.16 TimeRemaining
- 5.3.17 TimeRemainingS
- 5.4 Events
- 6 Operators
- Package:
- Core
- Direct subclasses:
- Player, Commandlet, KarmaParamsCollision, Actor, AnimEditProps, AnimNotifyProps, AnimNotify, ReachSpec, Bitmap, LevelSummary, BrushBuilder, CameraEffect, Canvas, CheatManager, Client, ConsolePlugIn, Console, DebugInfoManager, DebugStuff, Force, I3DL2Listener, ListItem, Locale, MatObject, MatchInfo, MaterialFactory, Material, MeshObject, Movie, NotifyProperties, ObjectPool, Palette, ParticleSystemAssets, ParticleTemplate, PlayerInput, SVehicleWheel, ScriptedAction, SequEditProps, SkelPrefsEditProps, Subsystem, TestObj, Time, UIHelper, WebApplication, WebRequest, WebResponse, Primitive, Sound, Font
- This class in other games:
- RTNP, U1, UT, UE2Runtime, UT2003, U2XMP, UT2004, UDK, UT3
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Object: The base class all objects. This is a built-in Unreal class and it shouldn't be modified.
Constants[edit]
RF_Transactional[edit]
Value: 0x00000001
Supports editor undo/redo.
RF_Public[edit]
Value: 0x00000004
Can be referenced by external package files.
RF_Transient[edit]
Value: 0x00004000
Can't be saved or loaded.
RF_NotForClient[edit]
Value: 0x00100000
Don't load for game client.
RF_NotForServer[edit]
Value: 0x00200000
Don't load for game server.
RF_NotForEdit[edit]
Value: 0x00400000
Don't load for editor.
NoState[edit]
Value:
NoLabel[edit]
Value:
MaxInt[edit]
Value: 0x7fffffff
MaxFlt[edit]
Value: 3.402823466E38
Pi[edit]
Value: 3.1415926535897932
DegreesToRadians[edit]
Value: 0.0174532925199432
PI / 180.0
RadiansToDegrees[edit]
Value: 57.295779513082321
180.0 / PI
DegreesToRotationUnits[edit]
Value: 182.044
65536 / 360
RotationUnitsToDegrees[edit]
Value: 0.00549
MAXSEED[edit]
Value: 4194304.0
2**22;
Properties[edit]
Property group 'Object'[edit]
Name[edit]
Type: name
Modifiers: native, const, editconst
Internal variables[edit]
Class[edit]
Type: Class
Modifiers: native, const, editconst
ObjectFlags[edit]
Type: int
Modifiers: native, const
ObjectInternal[edit]
Type: int
Array size: 6
Modifiers: native, private, const
Outer[edit]
Type: Object
Modifiers: native, const
Enums[edit]
EAlignment[edit]
- ALMT_None
- ALMT_Left
- ALMT_Right
- ALMT_Top
- ALMT_Bottom
- ALMT_Center
- ALMT_HardLeft
- ALMT_HardRight
- ALMT_HardTop
- ALMT_HardBottom
- ALMT_HardCenter
EAxis[edit]
- AXIS_X
- AXIS_Y
- AXIS_Z
ECamOrientation[edit]
- CAMORIENT_None
- CAMORIENT_LookAtActor
- CAMORIENT_FacePath
- CAMORIENT_Interpolate
- CAMORIENT_Dolly
ESheerAxis[edit]
Structs[edit]
See Object structs.
Functions[edit]
Static native functions[edit]
See Object static native functions.
Other static functions[edit]
Round[edit]
Native functions[edit]
AddTimer[edit]
AddTimerS[edit]
Delete[edit]
Disable[edit]
Enable[edit]
GetPropertyText[edit]
GetStateName[edit]
GotoState[edit]
IsA[edit]
IsInState[edit]
RemoveAllTimers[edit]
RemoveTimer[edit]
RemoveTimerS[edit]
SaveConfig[edit]
SetPropertyText[edit]
TimeRemaining[edit]
TimeRemainingS[edit]
Events[edit]
BeginState[edit]
Constructed[edit]
EndState[edit]
Operators[edit]
See Object operators.