Cogito, ergo sum
UE2:ElevatorMover (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ElevatorMover.uc $Author: Mfox $ $Date: 4/30/02 12:34p $ $Revision: 4 $
Properties[edit]
bMoveKey[edit]
Type: bool
LastKeyNum[edit]
Type: int
MoveDirection[edit]
Type: int
MoveTimeInterval[edit]
Type: float
MyTrigger[edit]
Type: StageTrigger
NextKeyNum[edit]
Type: int
Functions[edit]
Events[edit]
BeginPlay[edit]
event BeginPlay ()
Overrides: Mover.BeginPlay
KeyFrameReached[edit]
event KeyFrameReached ()
Overrides: Mover.KeyFrameReached
Other instance functions[edit]
DoClose[edit]
function DoClose ()
Overrides: Mover.DoClose
DoOpen[edit]
function DoOpen ()
Overrides: Mover.DoOpen
FinishedClosing[edit]
function FinishedClosing ()
Overrides: Mover.FinishedClosing
FinishedOpening[edit]
function FinishedOpening ()
Overrides: Mover.FinishedOpening
MoveKeyframe[edit]
States[edit]
ElevatorTriggerGradual[edit]
ElevatorTriggerGradual.InterpolateEnd[edit]
function InterpolateEnd (Actor Other)