My program doesn't have bugs. It just develops random features.

UE2:EliteKrallBolt (UT2004)

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UT2004 Object >> Actor >> Projectile >> KrallBolt >> EliteKrallBolt
Package: 
SkaarjPack
This class in other games:
RTNP, U1, UT, UT2003

null

Default values

Property Value
Damage 25.0
TrailTex Texture'XEffectMat.link_muz_blue'

Functions

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: KrallBolt.PostBeginPlay


Other instance functions

Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: KrallBolt.Explode