Always snap to grid

UE2:ExplosionSkaarjHeavy (U2XMP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U2XMP Object >> Actor >> Effects >> ExplosionSkaarjHeavy
Package: 
U2Weapons

explosionSkaarjHeavy.uc

Properties[edit]

Property group 'explosionSkaarjHeavy'[edit]

ParticleEffect[edit]

Type: ParticleSalamander


Default value: ParticleSalamander'skaarj_fx.ParticleSalamander6'

Default values[edit]

Property Value
bLightParticles True
DrawType DT_None
LifeSpan 0.2
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 28
LightRadius 12
LightType LT_Steady

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Tick[edit]

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick