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UE2:ExtendedConsole (UE2Runtime)

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UE2Runtime Object >> Interactions >> Interaction >> Console >> ExtendedConsole
Package: 
GUI
This class in other games:
UT2004, UT2003

(C) 2002, Epic Games

Properties

AddedCurrentHead

Type: string

Modifiers: localized


Default value: "Added Server:"

AddedCurrentTail

Type: string

Modifiers: localized


Default value: "To Favorites!"

bConsoleHotKey

Type: bool


bCtrl

Type: bool


bSpeechMenuUseLetters

Type: bool

Modifiers: config


bSpeechMenuUseMouseWheel

Type: bool

Modifiers: config


Default value: True

ConsoleSoundVol

Type: float


Default value: 0.3

HighlightRow

Type: int


LastConnectedServer

Type: string


LastURL

Type: string


LetterKeys

Type: Interactions.EInputKey

Array size: 10

Modifiers: config


Default value, index 0: IK_Q

Default value, index 1: IK_W

Default value, index 2: IK_E

Default value, index 3: IK_R

Default value, index 4: IK_A

Default value, index 5: IK_S

Default value, index 6: IK_D

Default value, index 7: IK_F

Default value, index 8: IK_Z

Default value, index 9: IK_X

MaxScrollbackSize

Type: int

Modifiers: globalconfig


Default value: 128

NumberKeys

Type: Interactions.EInputKey

Array size: 10


Default value, index 0: IK_0

Default value, index 1: IK_1

Default value, index 2: IK_2

Default value, index 3: IK_3

Default value, index 4: IK_4

Default value, index 5: IK_5

Default value, index 6: IK_6

Default value, index 7: IK_7

Default value, index 8: IK_8

Default value, index 9: IK_9

PasswordPromptMenu

Type: string

Modifiers: config


SavedPasswords

Type: array<StoredPassword>

Modifiers: config


SBHead

Type: int


SBPos

Type: int

Where in the scrollback buffer are we

Scrollback

Type: array<string>


Structs

ChatStruct

string Message 
int team 

StoredPassword

string Server 
string Password 

Functions

Exec functions

CLS

exec function CLS ()


ConsoleClose

exec function ConsoleClose ()


ConsoleOpen

exec function ConsoleOpen ()


ConsoleToggle

exec function ConsoleToggle ()


Events

ConnectFailure

event ConnectFailure (string FailCode, string URL)


KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: Console.KeyEvent


Message

event Message (coerce string Msg, float MsgLife)

Overrides: Console.Message


NativeConsoleOpen

event NativeConsoleOpen ()

Overrides: Console.NativeConsoleOpen


NotifyLevelChange

event NotifyLevelChange ()

Overrides: Console.NotifyLevelChange


Other instance functions

PlayConsoleSound

function PlayConsoleSound (Sound S)


PostRender

function PostRender (Canvas Canvas)

Overrides: Interaction.PostRender


States

ConsoleVisible

ConsoleVisible.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


ConsoleVisible.EndState

event EndState ()

Overrides: Object.EndState (global)


ConsoleVisible.KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


ConsoleVisible.KeyType

function bool KeyType (Interactions.EInputKey Key, optional string Unicode)

Overrides: Interaction.KeyType (global)


ConsoleVisible.PostRender

function PostRender (Canvas Canvas)

Overrides: PostRender (global)