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UE2:ExtendedConsole (UT2003)

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UT2003 Object >> Interactions >> Interaction >> Console >> ExtendedConsole

Contents

Package: 
XInterface
This class in other games:
UE2Runtime, UT2004

(C) 2002, Epic Games

Properties

AddedCurrentHead

Type: string

Modifiers: localized


Default value: "Added Server:"

AddedCurrentTail

Type: string

Modifiers: localized


Default value: "To Favorites!"

bConsoleHotKey

Type: bool


bCtrl

Type: bool


bSpeechMenuUseLetters

Type: bool

Modifiers: config


bSpeechMenuUseMouseWheel

Type: bool

Modifiers: config


Default value: True

bTeamChatOnly

Type: bool


ChatMenu

Type: IngameChat


ChatMessages

Type: array<ChatStruct>


ConsoleSoundVol

Type: float


Default value: 0.3

HighlightRow

Type: int


LastConnectedServer

Type: string


LastMusicChange

Type: float


LastURL

Type: string


LetterKeys

Type: Interactions.EInputKey

Array size: 10

Modifiers: config


Default value, index 0: IK_Q

Default value, index 1: IK_W

Default value, index 2: IK_E

Default value, index 3: IK_R

Default value, index 4: IK_A

Default value, index 5: IK_S

Default value, index 6: IK_D

Default value, index 7: IK_F

Default value, index 8: IK_Z

Default value, index 9: IK_X

MaxScrollbackSize

Type: int

Modifiers: globalconfig


Default value: 128

MusicManager

Type: UT2MusicManager


MusicManagerClassName

Type: string

Modifiers: config


NumberKeys

Type: Interactions.EInputKey

Array size: 10


Default value, index 0: IK_0

Default value, index 1: IK_1

Default value, index 2: IK_2

Default value, index 3: IK_3

Default value, index 4: IK_4

Default value, index 5: IK_5

Default value, index 6: IK_6

Default value, index 7: IK_7

Default value, index 8: IK_8

Default value, index 9: IK_9

PasswordPromptMenu

Type: string

Modifiers: config


SavedPasswords

Type: array<StoredPassword>

Modifiers: config


SBHead

Type: int


SBPos

Type: int

Where in the scrollback buffer are we

Scrollback

Type: array<string>


SMAcceptSound

Type: Sound


Default value: Sound'MenuSounds.SelectJ'

SMAllString

Type: string

Modifiers: localized


Default value: "[ALL]"

SMArraySize

Type: int


SMCallsign

Type: string


SMDenySound

Type: Sound


Default value: Sound'MenuSounds.SelectK'

SMIndex

Type: int


SMIndexArray

Type: int

Array size: 48


SMLineSpace

Type: float


SMMargin

Type: float


Default value: 0.015

SMMoreString

Type: string

Modifiers: localized


Default value: "[MORE]"

SMNameArray

Type: string

Array size: 48


SMOffset

Type: int


SMOpenSound

Type: Sound


Default value: Sound'MenuSounds.SelectDshort'

SMOriginX

Type: float

Modifiers: config


Default value: 0.01

SMOriginY

Type: float

Modifiers: config


Default value: 0.3

SMState

Type: ESpeechMenuState


SMStateName

Type: string

Array size: 8

Modifiers: localized


Default value, index 0: "Speech Menu"

Default value, index 1: "Acknowledge"

Default value, index 2: "Friendly Fire"

Default value, index 3: "Order"

Default value, index 4: "Other"

Default value, index 5: "Taunt"

Default value, index 6: "Taunt Anim"

Default value, index 7: "Player Select"

SMTab

Type: float


SMType

Type: name


Enums

ESpeechMenuState

SMS_Main 
SMS_Ack 
SMS_FriendFire 
SMS_Order 
SMS_Other 
SMS_Taunt 
SMS_TauntAnim 
SMS_PlayerSelect 

Structs

ChatStruct

string Message 
int team 

StoredPassword

string Server 
string Password 

Functions

Exec functions

AddCurrentToFavorites

exec function AddCurrentToFavorites ()


CLS

exec function CLS ()


ConsoleClose

exec function ConsoleClose ()

Overrides: Console.ConsoleClose


ConsoleOpen

exec function ConsoleOpen ()

Overrides: Console.ConsoleOpen


ConsoleToggle

exec function ConsoleToggle ()

Overrides: Console.ConsoleToggle


InGameChat

exec function InGameChat ()


MusicMenu

exec function MusicMenu ()


MusicSkip

exec function MusicSkip ()


ServerInfo

exec function ServerInfo ()


SpeechMenuToggle

exec function SpeechMenuToggle ()


TeamChatOnly

exec function TeamChatOnly ()


Events

ConnectFailure

event ConnectFailure (string FailCode, string URL)

Overrides: Console.ConnectFailure


KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: Console.KeyEvent


Message

event Message (coerce string Msg, float MsgLife)

Overrides: Console.Message


NativeConsoleOpen

event NativeConsoleOpen ()

Overrides: Console.NativeConsoleOpen


NotifyLevelChange

event NotifyLevelChange ()

Overrides: Console.NotifyLevelChange


NotifyMusicChange

event NotifyMusicChange ()

Overrides: Console.NotifyMusicChange


ViewportInitialized

event ViewportInitialized ()

Overrides: Console.ViewportInitialized


Other instance functions

Chat

function Chat (coerce string Msg, float MsgLife, PlayerReplicationInfo PRI)

Overrides: Console.Chat


OnStatsConfigured

function OnStatsConfigured ()


PlayConsoleSound

function PlayConsoleSound (Sound S)


PostRender

function PostRender (Canvas Canvas)

Overrides: Interaction.PostRender


SetInitialMusic

function string SetInitialMusic (string NewSong)

Overrides: Console.SetInitialMusic


SetMusic

function SetMusic (string NewSong)

Overrides: Console.SetMusic


States

ConsoleVisible

ConsoleVisible.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


ConsoleVisible.EndState

event EndState ()

Overrides: Object.EndState (global)


ConsoleVisible.KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


ConsoleVisible.KeyType

function bool KeyType (Interactions.EInputKey Key, optional string Unicode)

Overrides: Interaction.KeyType (global)


ConsoleVisible.PostRender

function PostRender (Canvas Canvas)

Overrides: PostRender (global)


SpeechMenuVisible

SpeechMenuVisible.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


SpeechMenuVisible.EndState

event EndState ()

Overrides: Object.EndState (global)


SpeechMenuVisible.KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


SpeechMenuVisible.NotifyLevelChange

event NotifyLevelChange ()

Overrides: NotifyLevelChange (global)


SpeechMenuVisible.DrawCurrentArray

function DrawCurrentArray (Canvas Canvas, bool sizing, out float XMax, out float YMax)


SpeechMenuVisible.DrawNumbers

function DrawNumbers (Canvas Canvas, int NumNums, bool IncZero, bool sizing, out float XMax, out float YMax)


SpeechMenuVisible.EnterState

function EnterState (ESpeechMenuState newState, optional bool bNoSound)


SpeechMenuVisible.GetVoiceClass

function class<TeamVoicePackGetVoiceClass ()


SpeechMenuVisible.HandleInput

function HandleInput (int keyIn)


SpeechMenuVisible.KeyToNumber

function int KeyToNumber (Interactions.EInputKey InKey)


SpeechMenuVisible.KeyType

function bool KeyType (Interactions.EInputKey Key, optional string Unicode)

Overrides: Interaction.KeyType (global)


SpeechMenuVisible.LeaveState

function LeaveState ()


SpeechMenuVisible.MyGetSmallFontFor

function Font MyGetSmallFontFor (Canvas Canvas)


SpeechMenuVisible.NumberToString

function string NumberToString (int num)


SpeechMenuVisible.PostRender

function PostRender (Canvas Canvas)

Overrides: PostRender (global)


SpeechMenuVisible.RebuildSMArray

function RebuildSMArray ()


SpeechMenuVisible.SortSMArray

function SortSMArray ()