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UE2:FX_ExplodingBarrel (UT2004)

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UT2004 Object >> Actor >> Emitter >> FX_ExplodingBarrel
Package: 
UT2k4Assault

FX_ExplodingBarrel Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

Default values[edit]

Property Value
AutoDestroy True
bNoDelete False
Emitters[0] MeshEmitter'MeshEmitter2'
Emitters[1] SpriteEmitter'SpriteEmitter98'
Emitters[2] SpriteEmitter'SpriteEmitter99'
Emitters[3] SpriteEmitter'SpriteEmitter100'
Emitters[4] SpriteEmitter'SpriteEmitter101'
Emitters[5] SpriteEmitter'SpriteEmitter102'
Emitters[6] SpriteEmitter'SpriteEmitter103'
Emitters[7] SpriteEmitter'SpriteEmitter104'
RemoteRole Role_DumbProxy

Subobjects[edit]

MeshEmitter2[edit]

Class: Engine.MeshEmitter

Property Value
Acceleration
Member Value
Z -980.0
AutoDestroy True
AutomaticInitialSpawning False
DampingFactorRange
Member Value
X
Member Value
Max 0.5
Min 0.5
Y
Member Value
Max 0.5
Min 0.5
Z
Member Value
Max 0.5
Min 0.5
DrawStyle PTDS_Regular
InitialParticlesPerSecond 9000.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 1
RespawnDeadParticles False
RevolutionsPerSecondRange
Member Value
Y
Member Value
Max -0.15
SecondsBeforeInactive 0.0
SpinParticles True
SpinsPerSecondRange
Member Value
Y
Member Value
Max 1.0
Min 0.2
StartVelocityRange
Member Value
X
Member Value
Max 500.0
Min -500.0
Y
Member Value
Max 500.0
Min -500.0
Z
Member Value
Max 2000.0
Min 1500.0
StaticMesh StaticMesh'AS_Decos.ExplodingBarrel'
UseCollision True

SpriteEmitter100[edit]

Class: Engine.SpriteEmitter

Property Value
AddLocationFromOtherEmitter 0
AutoDestroy True
AutomaticInitialSpawning False
ColorScale[1] (RelativeTime=0.250000,Color=(B=255,G=255,R=255))
ColorScale[2] (RelativeTime=0.670000,Color=(B=255,G=255,R=255))
ColorScale[3] (RelativeTime=1.000000)
DrawStyle PTDS_Darken
InitialParticlesPerSecond 10.0
LifetimeRange
Member Value
Max 1.5
Min 1.5
MaxParticles 15
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=2.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=4.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.1
Min 0.1
StartSizeRange
Member Value
X
Member Value
Max 50.0
Min 25.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'AW-2004Particles.Fire.MuchSmoke2t'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter101[edit]

Class: Engine.SpriteEmitter

Property Value
Acceleration
Member Value
Z -950.0
AddLocationFromOtherEmitter 0
AutoDestroy True
AutomaticInitialSpawning False
DampingFactorRange
Member Value
X
Member Value
Max 0.5
Min 0.5
Y
Member Value
Max 0.5
Min 0.5
Z
Member Value
Max 0.5
Min 0.5
DrawStyle PTDS_AlphaBlend
FadeOut True
FadeOutStartTime 1.0
InitialDelayRange
Member Value
Max 2.0
Min 2.0
InitialParticlesPerSecond 500.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxCollisions
Member Value
Max 2.0
Min 1.0
MaxParticles 20
RespawnDeadParticles False
RevolutionsPerSecondRange
Member Value
Z
Member Value
Max 0.5
Min -0.5
SecondsBeforeInactive 0.0
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 1.0
Min 0.5
StartSizeRange
Member Value
X
Member Value
Max 50.0
Min 10.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
StartVelocityRange
Member Value
X
Member Value
Max 4000.0
Min -4000.0
Y
Member Value
Max 4000.0
Min -4000.0
Z
Member Value
Max 4000.0
Min -4000.0
Texture Texture'VMParticleTextures.VehicleExplosions.GENERICshrapnelTEX'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseCollision True
UseMaxCollisions True
UseRandomSubdivision True
VelocityLossRange
Member Value
X
Member Value
Max 0.9
Min 0.9
Y
Member Value
Max 0.9
Min 0.9

SpriteEmitter102[edit]

Class: Engine.SpriteEmitter

Property Value
AddLocationFromOtherEmitter 4
AutoDestroy True
AutomaticInitialSpawning False
ColorScale[0] (Color=(A=255))
ColorScale[1] (RelativeTime=0.500000,Color=(A=255))
ColorScale[2] (RelativeTime=1.000000)
DrawStyle PTDS_AlphaBlend
InitialDelayRange
Member Value
Max 2.1
Min 2.1
InitialParticlesPerSecond 400.0
LifetimeRange
Member Value
Max 2.0
Min 1.0
MaxParticles 150
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=3.000000)
SpinParticles True
SpinsPerSecondRange
Member Value
X
Member Value
Max 0.1
Min 0.01
StartSizeRange
Member Value
X
Member Value
Max 67.0
Min 33.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'AW-2004Particles.Weapons.SmokePanels2'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseColorScale True
UseRandomSubdivision True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter103[edit]

Class: Engine.SpriteEmitter

Property Value
AutoDestroy True
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
DrawStyle PTDS_Brighten
InitialParticlesPerSecond 20.0
LifetimeRange
Member Value
Max 1.0
Min 0.5
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=2.000000)
Sounds[0] (Sound=Sound'WeaponSounds.BaseImpactAndExplosions.BExplosion1',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=0.500000,Max=1.000000),Volume=(Min=2.000000,Max=2.000000),Probability=(Min=1.000000,Max=1.000000))
Sounds[1] (Sound=Sound'WeaponSounds.BaseImpactAndExplosions.BExplosion5',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=1.000000,Max=2.000000),Volume=(Min=2.000000,Max=2.000000),Probability=(Min=0.500000,Max=0.500000))
SpawningSound PTSC_LinearLocal
SpawningSoundProbability
Member Value
Max 1.0
Min 1.0
SphereRadiusRange
Member Value
Max 128.0
Min 32.0
SpinParticles True
StartLocationOffset
Member Value
Z 32.0
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 150.0
Min 50.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'ExplosionTex.Framed.exp7_frames'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter104[edit]

Class: Engine.SpriteEmitter

Property Value
Acceleration
Member Value
Z -980.0
AddVelocityFromOtherEmitter 0
AutoDestroy True
AutomaticInitialSpawning False
ColorScale[0] (Color=(G=108,R=217))
ColorScale[1] (RelativeTime=0.500000,Color=(B=79,G=198,R=255))
ColorScale[2] (RelativeTime=1.000000,Color=(B=64,G=128,R=255))
ColorScaleRepeats 8.0
CoordinateSystem PTCS_Relative
InitialParticlesPerSecond 9000.0
LifetimeRange
Member Value
Max 2.0
Min 2.0
MaxParticles 1
Opacity 0.5
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=0.500000)
SizeScale[1] (RelativeTime=0.600000,RelativeSize=1.000000)
SizeScale[2] (RelativeTime=1.000000,RelativeSize=0.500000)
SizeScaleRepeats 8.0
StartSizeRange
Member Value
X
Member Value
Max 350.0
Min 350.0
Texture Texture'EpicParticles.Flares.SoftFlare'
UniformSize True
UseColorScale True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter98[edit]

Class: Engine.SpriteEmitter

Property Value
AddLocationFromOtherEmitter 0
AutoDestroy True
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
DrawStyle PTDS_Brighten
InitialParticlesPerSecond 15.0
LifetimeRange
Member Value
Max 1.0
Min 0.5
MaxParticles 30
Opacity 0.67
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=2.000000)
Sounds[0] (Sound=Sound'WeaponSounds.BaseImpactAndExplosions.BExplosion2',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=0.700000,Max=1.000000),Volume=(Min=2.000000,Max=2.000000),Probability=(Min=0.200000,Max=0.200000))
Sounds[1] (Sound=Sound'WeaponSounds.BaseImpactAndExplosions.BExplosion3',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=1.000000,Max=1.500000),Volume=(Min=2.000000,Max=2.000000),Probability=(Min=0.200000,Max=0.200000))
SpawningSound PTSC_LinearLocal
SpawningSoundProbability
Member Value
Max 1.0
Min 1.0
SphereRadiusRange
Member Value
Max 64.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Min 25.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'ExplosionTex.Framed.exp1_frames'
TextureUSubdivisions 2
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True

SpriteEmitter99[edit]

Class: Engine.SpriteEmitter

Property Value
AddLocationFromOtherEmitter 0
AutoDestroy True
AutomaticInitialSpawning False
BlendBetweenSubdivisions True
DrawStyle PTDS_Brighten
InitialDelayRange
Member Value
Max 2.0
Min 2.0
InitialParticlesPerSecond 25.0
LifetimeRange
Member Value
Max 1.0
Min 0.75
MaxParticles 5
RespawnDeadParticles False
SecondsBeforeInactive 0.0
SizeScale[0] (RelativeSize=1.000000)
SizeScale[1] (RelativeTime=1.000000,RelativeSize=3.000000)
Sounds[0] (Sound=Sound'WeaponSounds.BaseImpactAndExplosions.BExplosion1',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=4.000000,Max=4.000000),Probability=(Min=0.500000,Max=0.500000))
Sounds[1] (Sound=Sound'WeaponSounds.BaseImpactAndExplosions.BExplosion5',Radius=(Min=512.000000,Max=512.000000),Pitch=(Min=1.000000,Max=1.000000),Volume=(Min=4.000000,Max=4.000000),Probability=(Min=0.500000,Max=0.500000))
SpawningSound PTSC_LinearLocal
SpawningSoundProbability
Member Value
Max 1.0
Min 1.0
SphereRadiusRange
Member Value
Max 128.0
Min 64.0
SpinParticles True
StartLocationShape PTLS_Sphere
StartSizeRange
Member Value
X
Member Value
Max 200.0
StartSpinRange
Member Value
X
Member Value
Max 1.0
Texture Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions 4
TextureVSubdivisions 4
UniformSize True
UseRegularSizeScale False
UseSizeScale True