My program doesn't have bugs. It just develops random features.

UE2:Fell (UT2003)

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UT2003 Object >> Actor >> DamageType >> Fell

Contents

Package: 
Engine
Direct subclass:
FellLava
This class in other games:
RTNP, U1, UT, U2XMP, UE2Runtime, U2, UT2004

null

Default values[edit]

Property Value
bLocationalHit False
DeathString "%o left a small crater"
FemaleSuicide "%o left a small crater"
GibModifier 2.0
GibPerterbation 0.5
MaleSuicide "%o left a small crater"