My program doesn't have bugs. It just develops random features.
UE2:Fell (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> DamageType >> Fell |
Contents
- Package:
- Engine
- Direct subclass:
- FellLava
- This class in other games:
- RTNP, U1, UT, U2XMP, UE2Runtime, U2, UT2004
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Default values[edit]
Property | Value |
---|---|
bLocationalHit | False |
DeathString | "%o left a small crater" |
FemaleSuicide | "%o left a small crater" |
GibModifier | 2.0 |
GibPerterbation | 0.5 |
MaleSuicide | "%o left a small crater" |