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UE2:GUIComponent functions (UT2003)

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UT2003 Object >> GUI >> GUIComponent (functions)
GUIComponent functions in other games:
UE2Runtime, UT2004
Other member categories for this class:
delegates, properties

Functions

Static functions

MakeColorCode

static function string MakeColorCode (Object.Color NewColor)


StripColorCodes

static function string StripColorCodes (string InString)


Native functions

ActualHeight

native function float ActualHeight ()


ActualLeft

native function float ActualLeft ()


ActualTop

native function float ActualTop ()


ActualWidth

native function float ActualWidth ()


KillTimer

function native final KillTimer ()


SetTimer

function native final SetTimer (float Interval, optional bool bRepeat)


Events

FocusFirst

event bool FocusFirst (GUIComponent Sender, bool bIgnoreMultiTabStops)


FocusLast

event bool FocusLast (GUIComponent Sender, bool bIgnoreMultiTabStops)


LoseFocus

event LoseFocus (GUIComponent Sender)


MenuStateChange

event MenuStateChange (GUI.eMenuState Newstate)


NextControl

event bool NextControl (GUIComponent Sender)


NextPage

event bool NextPage ()


PrevControl

event bool PrevControl (GUIComponent Sender)


PrevPage

event bool PrevPage ()


SetFocus

event SetFocus (GUIComponent Who)


Timer

event Timer ()


Other instance functions

FillOwner

function FillOwner ()


InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)


IsInBounds

function bool IsInBounds ()


IsInClientBounds

function bool IsInClientBounds ()


LoadINI

function string LoadINI ()


ParseOption

function string ParseOption (string URL, string Key, string DefaultVal)


PlayerOwner

function PlayerController PlayerOwner ()


SaveINI

function SaveINI (string Value)