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UE2:GUIComponent functions (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent (functions) |
- GUIComponent functions in other games:
- UE2Runtime, UT2004
- Other member categories for this class:
- delegates, properties
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Functions
Static functions
MakeColorCode
static function string MakeColorCode (Object.Color NewColor)
StripColorCodes
Native functions
ActualHeight
native function float ActualHeight ()
ActualLeft
native function float ActualLeft ()
ActualTop
native function float ActualTop ()
ActualWidth
native function float ActualWidth ()
KillTimer
function native final KillTimer ()
SetTimer
Events
FocusFirst
FocusLast
LoseFocus
event LoseFocus (GUIComponent Sender)
MenuStateChange
event MenuStateChange (GUI.eMenuState Newstate)
NextControl
event bool NextControl (GUIComponent Sender)
NextPage
event bool NextPage ()
PrevControl
event bool PrevControl (GUIComponent Sender)
PrevPage
event bool PrevPage ()
SetFocus
event SetFocus (GUIComponent Who)
Timer
event Timer ()
Other instance functions
FillOwner
function FillOwner ()
InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
IsInBounds
function bool IsInBounds ()
IsInClientBounds
function bool IsInClientBounds ()
LoadINI
function string LoadINI ()
ParseOption
PlayerOwner
function PlayerController PlayerOwner ()
SaveINI
function SaveINI (string Value)