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UE2:GUIFloatEdit (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIFloatEdit |
Contents
- Package:
- XInterface
- This class in other games:
- UT2003, UE2Runtime
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
(C) 2002, Epic Games
Properties
Property group 'GUIFloatEdit'
bLeftJustified
Type: bool
bReadOnly
Type: bool
MaxValue
Type: float
Default value: 9999.0
MinValue
Type: float
Default value: -9999.0
Step
Type: float
Default value: 0.1
Value
Type: string
Default value: "0.0"
Internal variables
MyEditBox
Type: GUIEditBox
Modifiers: automated
Default value: GUIEditBox'cMyEditBox'
MySpinner
Type: GUISpinnerButton
Modifiers: automated
Default value: GUISpinnerButton'cMySpinner'
Default values
Property | Value |
---|---|
bAcceptsInput | True |
OnDeActivate | ValidateValue |
PropagateVisibility | True |
ToolTip | GUIToolTip'GUIFloatEditToolTip' |
WinHeight | 0.06 |
Subobjects
cMyEditBox
Class: XInterface.GUIEditBox
Property | Value |
---|---|
bFloatOnly | True |
bNeverScale | True |
TextStr | "" |
cMySpinner
Class: XInterface.GUISpinnerButton
Property | Value |
---|---|
bNeverScale | True |
bTabStop | False |
GUIFloatEditToolTip
Class: XInterface.GUIToolTip
Empty subobject definition.
Functions
Events
InitComponent
event InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIMultiComponent.InitComponent
Other instance functions
CalcMaxLen
function CalcMaxLen ()
CheckValue
function CheckValue ()
EditKeyEvent
EditOnChange
function EditOnChange (GUIComponent Sender)
SetFriendlyLabel
function SetFriendlyLabel (GUILabel NewLabel)
Overrides: GUIComponent.SetFriendlyLabel
SetHint
function SetHint (string NewHint)
Overrides: GUIComponent.SetHint
SetReadOnly
function SetReadOnly (bool b)
SetValue
function SetValue (float V)
SpinnerMinusClick
function bool SpinnerMinusClick (GUIComponent Sender)
SpinnerPlusClick
function bool SpinnerPlusClick (GUIComponent Sender)
ValidateValue
function ValidateValue ()