Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:GUIImageList (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIImage >> GUIImageList
Package: 
XInterface
This class in other games:
UE2Runtime, UT2004

GUIImageList is simply a GUIImage that has its current image selected from an array It rotates using mouse wheel/arrow keys

Properties

bWrap

Type: bool


CurIndex

Type: int


Materials

Type: array<Material>


MatNames

Type: array<string>


Default values

Property Value
bAcceptsInput True
bCaptureMouse True
bTabStop True
StyleName "NoBackground"

Instance functions

AddMaterial

function AddMaterial (string MatName, out Material Mat)


FirstImage

function FirstImage ()


GetCurMatName

function string GetCurMatName ()


InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIComponent.InitComponent


internalKeyEvent

function bool internalKeyEvent (out byte Key, out byte State, float delta)


LastImage

function LastImage ()


NextImage

function NextImage ()


PrevImage

function PrevImage ()


SetIndex

function SetIndex (int index)