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UE2:GUIImage (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIImage
Package: 
XInterface
Direct subclasses:
GUISectionBackground, BackgroundImage, FloatingImage, GUIImageList
This class in other games:
UT2003, UE2Runtime

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Properties

Property group 'GUIImage'

BorderOffsets

Type: float

Array size: 4


DropShadow

Type: Material

The Materinal used for a drop shadow

DropShadowX

Type: int

Offset for a drop shadow

DropShadowY

Type: int

Offset for a drop shadow

Image

Type: Material

The Material to Render

ImageAlign

Type: GUI.eImgAlign

If ISTY_Justified, how should image be aligned

ImageColor

Type: Object.Color

What color should we set

Default value:

Member Value
A 255
B 255
G 255
R 255

ImageRenderStyle

Type: GUI.EMenuRenderStyle

How should we display this image

Default value: MSTY_Alpha

ImageStyle

Type: GUI.eImgStyle

How should the image be displayed

X1

Type: int


Default value: -1

X2

Type: int


Default value: -1

X3

Type: float


Default value: -1.0

Y1

Type: int


Default value: -1

Y2

Type: int

If set, it will pull a subimage from inside the image

Default value: -1

Y3

Type: float


Default value: -1.0

Default values

Property Value
RenderWeight 0.1

Events

AdditionalDebugString

event string AdditionalDebugString ()

Overrides: GUIComponent.AdditionalDebugString