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UE2:GUIMultiComponent (UT2003)
Object >> GUI >> GUIComponent >> GUIMultiComponent |
Contents
- Package:
- XInterface
- Direct subclasses:
- GUIComboBox, GUIFloatEdit, GUIListBoxBase, GUIMenuOption, GUINumericEdit, GUIPage, GUIPanel, GUIScrollBarBase, GUITabControl
- This class in other games:
- UE2Runtime, UT2004
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Class: xInterface.GUIMultiComponent
GUIMultiComponents are collections of components that work together. When initialized, GUIMultiComponents transfer all of their components to the to the GUIPage that owns them.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties[edit]
Controls[edit]
Type: array<GUIComponent>
An Array of Components that make up this Control
FocusedControl[edit]
Type: GUIComponent
Which component inside this one has focus
Functions[edit]
Events[edit]
FindComponentIndex[edit]
FocusFirst[edit]
Overrides: GUIComponent.FocusFirst
FocusLast[edit]
Overrides: GUIComponent.FocusLast
LoseFocus[edit]
Overrides: GUIComponent.LoseFocus
MenuStateChange[edit]
Overrides: GUIComponent.MenuStateChange
NextControl[edit]
Overrides: GUIComponent.NextControl
PrevControl[edit]
Overrides: GUIComponent.PrevControl
SetFocus[edit]
Overrides: GUIComponent.SetFocus
Other instance functions[edit]
InitComponent[edit]
Overrides: GUIComponent.InitComponent
LoadINI[edit]
Overrides: GUIComponent.LoadINI
SaveINI[edit]
Overrides: GUIComponent.SaveINI