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UE2:GUIPanel (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel
Package: 
XInterface
Direct subclasses:
GUISplitter, GUITabPanel
This class in other games:
UE2Runtime, UT2004

Class: XInterface.GUIPanel

The GUI panel is a visual control that holds components. All components who are children of the GUIPanel are bound to the panel by default.

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

Properties[edit]

Property group 'Menu'[edit]

Background[edit]

Type: Material


Functions[edit]

Events[edit]

MenuStateChange[edit]

event MenuStateChange (GUI.eMenuState Newstate)

Overrides: GUIMultiComponent.MenuStateChange


Other instance functions[edit]

InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIMultiComponent.InitComponent