Cogito, ergo sum
UE2:GUITabPanel (UE2Runtime)
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Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPanel >> GUITabPanel |
- Package:
- GUI
- Direct subclasses:
- Tab_NetworkSettings, MySubTestPanelA, MySubTestPanelB, MyTestPanelA, MyTestPanelB, MyTestPanelC, Tab_AudioSettings, Tab_ControlSettings, Tab_DetailSettings, Tab_IForceSettings, Tab_InstantActionMain, Tab_MultiplayerHostServerSettings, Tab_PlayerSettings, Tab_VideoSettings
- This class in other games:
- UT2003, UT2004
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GUITabButton - A Tab Button has an associated Tab Control, and TabPanel.
Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved
Properties[edit]
Property group 'Menu'[edit]
bFillHeight[edit]
Type: bool
If true, the panel will set it's height = Top - ClipY
Internal variables[edit]
MyButton[edit]
Type: GUITabButton
Default values[edit]
Property | Value |
---|---|
PropagateVisibility | False |
Instance functions[edit]
CanShowPanel[edit]
function bool CanShowPanel ()
InitPanel[edit]
function InitPanel ()
OnDestroyPanel[edit]
function OnDestroyPanel (optional bool bCancelled)
ShowPanel[edit]
function ShowPanel (bool bShow)