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UE2:GUIVertScrollBar (UE2Runtime)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIScrollBarBase >> GUIVertScrollBar |
Contents
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Class: GUI.GUIVertScrollBar
Properties[edit]
GrabOffset[edit]
Type: float
distance from top of button that the user started their drag. Set natively.
GripHeight[edit]
Type: float
How big is the grip - Set Natively
GripTop[edit]
Type: float
Where in the ScrollZone is the grip - Set Natively
MyDownButton[edit]
Type: GUIVertScrollButton
Modifiers: automated
Default value: GUIVertScrollButton'DownBut'
MyGripButton[edit]
Type: GUIVertGripButton
Modifiers: automated
Default value: GUIVertGripButton'Grip'
MyScrollZone[edit]
Type: GUIVertScrollZone
Modifiers: automated
Default value: GUIVertScrollZone'ScrollZone'
MyUpButton[edit]
Type: GUIVertScrollButton
Modifiers: automated
Default value: GUIVertScrollButton'UpBut'
Default values[edit]
Property | Value |
---|---|
bAcceptsInput | True |
WinWidth | 0.0375 |
Subobjects[edit]
DownBut[edit]
Class: GUI.GUIVertScrollButton
Empty subobject definition.
Grip[edit]
Class: GUI.GUIVertGripButton
Empty subobject definition.
ScrollZone[edit]
Class: GUI.GUIVertScrollZone
Empty subobject definition.
UpBut[edit]
Class: GUI.GUIVertScrollButton
Property | Value |
---|---|
UpButton | True |
Functions[edit]
Events[edit]
AlignThumb[edit]
Overrides: GUIScrollBarBase.AlignThumb
Other instance functions[edit]
DownTickClick[edit]
GripClick[edit]
GripMouseMove[edit]
InitComponent[edit]
Overrides: GUIMultiComponent.InitComponent
MoveGripBy[edit]
Overrides: GUIScrollBarBase.MoveGripBy
UpdateGripPosition[edit]
Overrides: GUIScrollBarBase.UpdateGripPosition