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UE2:GUIVertScrollBar (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIScrollBarBase >> GUIVertScrollBar |
Contents
- Package:
- XInterface
- This class in other games:
- UT2004, UE2Runtime
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Class: XInterface.GUIVertScrollBar
Properties
GrabOffset
Type: float
distance from top of button that the user started their drag. Set natively.
GripHeight
Type: float
How big is the grip - Set Natively
GripTop
Type: float
Where in the ScrollZone is the grip - Set Natively
Default values
Property | Value |
---|---|
Controls[0] | GUIVertScrollZone'ScrollZone' |
Controls[1] | GUIVertScrollButton'UpBut' |
Controls[2] | GUIVertScrollButton'DownBut' |
Controls[3] | GUIVertGripButton'Grip' |
WinWidth | 0.0375 |
Subobjects
DownBut
Class: XInterface.GUIVertScrollButton
Property | Value |
---|---|
UpButton | False |
Grip
Class: XInterface.GUIVertGripButton
Empty subobject definition.
ScrollZone
Class: XInterface.GUIVertScrollZone
Empty subobject definition.
UpBut
Class: XInterface.GUIVertScrollButton
Property | Value |
---|---|
UpButton | True |
Functions
Events
AlignThumb
event AlignThumb ()
Overrides: GUIScrollBarBase.AlignThumb
Other instance functions
DownTickClick
function bool DownTickClick (GUIComponent Sender)
GripClick
function bool GripClick (GUIComponent Sender)
GripMouseMove
InitComponent
function InitComponent (GUIController MyController, GUIComponent MyOwner)
Overrides: GUIMultiComponent.InitComponent
MoveGripBy
function MoveGripBy (int items)
Overrides: GUIScrollBarBase.MoveGripBy
UpdateGripPosition
function UpdateGripPosition (float NewPos)
Overrides: GUIScrollBarBase.UpdateGripPosition
UpTickClick
function bool UpTickClick (GUIComponent Sender)
WheelDown
function WheelDown ()
WheelUp
function WheelUp ()
ZoneClick
function ZoneClick (float Delta)