Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:GameEngine (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
GameEngine: The game subsystem. This is a built-in Unreal class and it shouldn't be modified.
Properties
bCheatProtection
Type: bool
ConnectingMenuClass
Type: string
Modifiers: config
Menu that appears when you are connecting
Default value: "XInterface.MenuConnecting"
DisconnectMenuClass
Type: string
Modifiers: config
Menu that appears when you are disconnected
DummyArray
Do not modify
DummyObject
Type: Object
Do not modify
GEntry
Type: Level
GLevel
Type: Level
GPendingLevel
Type: PendingLevel
LastURL
Type: URL
LoadingClass
Type: string
Modifiers: config
Default value: "XInterface.TestVignette"
MainMenuClass
Type: string
Modifiers: config
Menu that appears when you first start
Default value: "XInterface.UT2MainMenu"
ServerActors
Modifiers: config
ServerPackages
Modifiers: config