Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:GibBotHand (UT2003)
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Default values[edit]
Property | Value |
---|---|
CollisionHeight | 1.5 |
CollisionRadius | 4.0 |
DrawScale | 0.65 |
DrawType | DT_StaticMesh |
GibGroupClass | Class'XEffects.xBotGibGroup' |
HitSounds[0] | Sound'WeaponSounds.P1GrenFloor1' |
HitSounds[1] | Sound'WeaponSounds.P1GrenFloor1' |
Skins |
|
StaticMesh | StaticMesh'GibBotHand' |
TrailClass | Class'XEffects.BotSparks' |