I don't need to test my programs. I have an error-correcting modem.

UE2:GibBotUpperArm (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 Object >> Actor >> Gib >> GibBotUpperArm

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values

Property Value
CollisionHeight 3.0
CollisionRadius 5.0
DrawScale 0.4
DrawType DT_StaticMesh
GibGroupClass Class'XEffects.xBotGibGroup'
HitSounds[0] Sound'WeaponSounds.P1GrenFloor1'
HitSounds[1] Sound'WeaponSounds.P1GrenFloor1'
Skins
  1. Texture'GibBot'
StaticMesh StaticMesh'GibBotUpperArm'
TrailClass Class'XEffects.BotSparks'