My program doesn't have bugs. It just develops random features.

UE2:GibOrganicGreenCalf (UT2003)

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UT2003 Object >> Actor >> Gib >> GibOrganicGreenCalf

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values[edit]

Property Value
CollisionHeight 6.0
CollisionRadius 6.0
DrawScale 0.2
DrawType DT_StaticMesh
GibGroupClass Class'XEffects.xAlienGibGroup'
Skins
  1. Texture'GibOrganicGreen'
StaticMesh StaticMesh'GibOrganicCalf'
TrailClass Class'XEffects.AlienBloodJet'