Always snap to grid
UE2:GibOrganicGreenUpperArm (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Default values
Property | Value |
---|---|
CollisionHeight | 6.0 |
CollisionRadius | 6.0 |
DrawScale | 0.13 |
DrawType | DT_StaticMesh |
GibGroupClass | Class'XEffects.xAlienGibGroup' |
Skins |
|
StaticMesh | StaticMesh'GibOrganicUpperArm' |
TrailClass | Class'XEffects.AlienBloodJet' |