Gah - a solution with more questions. – EntropicLqd

UE2:HudBCaptureTheFlag (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2004 Object >> Actor >> Hud >> HudBase >> HudBDeathMatch >> HudBTeamDeathMatch >> HudBCaptureTheFlag
Package: 
XInterface
This class in other games:
UT2003

null

Properties[edit]

Property group 'HudBCaptureTheFlag'[edit]

FlagWidgets[edit]

Type: FFlagWidget

Array size: 2


Default value, index 0:

Member Value
FlagState FLAG_Home
Widgets[0]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX -67
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 743
X2 834
Y1 97
Y2 148
TextureScale 0.31
Tints[0]
Member Value
A 255
B 60
G 60
R 255
Tints[1]
Member Value
A 255
B 60
G 60
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[1]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX -67
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 926
X2 1017
Y1 97
Y2 148
TextureScale 0.31
Tints[0]
Member Value
A 255
B 60
G 60
R 255
Tints[1]
Member Value
A 255
B 60
G 60
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[2]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX -67
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 926
X2 1017
Y1 97
Y2 148
TextureScale 0.31
Tints[0]
Member Value
A 255
B 60
G 60
R 255
Tints[1]
Member Value
A 255
B 60
G 60
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[3]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX -67
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 835
X2 925
Y1 97
Y2 148
TextureScale 0.31
Tints[0]
Member Value
A 255
B 60
G 60
R 255
Tints[1]
Member Value
A 255
B 60
G 60
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
FlagState FLAG_Home
Widgets[0]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 68
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 834
X2 743
Y1 97
Y2 147
TextureScale 0.31
Tints[0]
Member Value
A 255
B 255
G 205
R 100
Tints[1]
Member Value
A 255
B 255
G 205
R 100
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[1]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 68
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 1017
X2 926
Y1 97
Y2 148
TextureScale 0.31
Tints[0]
Member Value
A 255
B 255
G 205
R 100
Tints[1]
Member Value
A 255
B 255
G 205
R 100
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[2]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 68
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 1017
X2 926
Y1 97
Y2 148
TextureScale 0.31
Tints[0]
Member Value
A 255
B 255
G 205
R 100
Tints[1]
Member Value
A 255
B 255
G 205
R 100
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[3]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 68
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 925
X2 835
Y1 97
Y2 148
TextureScale 0.31
Tints[0]
Member Value
A 255
B 255
G 205
R 100
Tints[1]
Member Value
A 255
B 255
G 205
R 100
WidgetTexture Material'InterfaceContent.Hud.SkinA'

SymbolGB[edit]

Type: HudBase.SpriteWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 142
X2 0
Y1 880
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 0
G 255
R 255
Tints[1]
Member Value
A 255
B 0
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 142
X2 0
Y1 880
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 0
G 255
R 255
Tints[1]
Member Value
A 255
B 0
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Internal variables[edit]

BlueBase[edit]

Type: Actor


FlagDownWidgets[edit]

Type: HudBase.SpriteWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX -46
OffsetY 72
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 92
X2 127
Y1 0
Y2 31
TextureScale 0.35
Tints[0]
Member Value
A 255
B 32
G 255
R 255
Tints[1]
Member Value
A 255
B 32
G 255
R 255
WidgetTexture Material'S_FlagIcon'

Default value, index 1:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 56
OffsetY 72
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 92
X2 127
Y1 0
Y2 31
TextureScale 0.35
Tints[0]
Member Value
A 255
B 32
G 255
R 255
Tints[1]
Member Value
A 255
B 32
G 255
R 255
WidgetTexture Material'S_FlagIcon'

FlagHeldWidgets[edit]

Type: HudBase.SpriteWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX -54
OffsetY 42
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 92
X2 127
Y1 32
Y2 63
TextureScale 0.45
Tints[0]
Member Value
A 255
B 32
G 255
R 255
Tints[1]
Member Value
A 255
B 32
G 255
R 255
WidgetTexture Material'S_FlagIcon'

Default value, index 1:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 28
OffsetY 42
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 92
X2 127
Y1 32
Y2 63
TextureScale 0.45
Tints[0]
Member Value
A 255
B 32
G 255
R 255
Tints[1]
Member Value
A 255
B 32
G 255
R 255
WidgetTexture Material'S_FlagIcon'

NewFlagWidgets[edit]

Type: HudBase.SpriteWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX -68
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 90
Y1 0
Y2 64
TextureScale 0.31
Tints[0]
Member Value
A 255
B 60
G 60
R 255
Tints[1]
Member Value
A 255
B 60
G 60
R 255
WidgetTexture Material'S_FlagIcon'

Default value, index 1:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 68
OffsetY 70
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 90
X2 0
Y1 0
Y2 64
TextureScale 0.31
Tints[0]
Member Value
A 255
B 255
G 160
R 32
Tints[1]
Member Value
A 255
B 255
G 160
R 32
WidgetTexture Material'S_FlagIcon'

RedBase[edit]

Type: Actor


Default values[edit]

Property Value
ScoreBg[0]
Member Value
TextureCoords
Member Value
X1 0
X2 0
Y1 0
Y2 0
ScoreBg[1]
Member Value
TextureCoords
Member Value
X1 0
X2 0
Y1 0
Y2 0
ScoreBg[2]
Member Value
TextureCoords
Member Value
X1 0
X2 0
Y1 0
Y2 0
ScoreBg[3]
Member Value
TextureCoords
Member Value
X1 0
X2 0
Y1 0
Y2 0

Structs[edit]

FFlagWidget[edit]

Actor.EFlagState FlagState 
HudBase.SpriteWidget Widgets[4]  

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: HudBDeathMatch.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

ShowPersonalScore[edit]

simulated function ShowPersonalScore (Canvas C)

Overrides: HudBTeamDeathMatch.ShowPersonalScore


ShowPointBarBottom[edit]

simulated function ShowPointBarBottom (Canvas C)

Overrides: HudBDeathMatch.ShowPointBarBottom


ShowPointBarTop[edit]

simulated function ShowPointBarTop (Canvas C)

Overrides: HudBDeathMatch.ShowPointBarTop


ShowTeamScorePassA[edit]

simulated function ShowTeamScorePassA (Canvas C)

Overrides: HudBTeamDeathMatch.ShowTeamScorePassA


TeamScoreOffset[edit]

simulated function TeamScoreOffset ()

Overrides: HudBTeamDeathMatch.TeamScoreOffset


UpdateTeamHud[edit]

simulated function UpdateTeamHud ()

Overrides: HudBTeamDeathMatch.UpdateTeamHud