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UE2:HudBDeathMatch property group HudBDeathMatch (UT2003)

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UT2003 Object >> Actor >> Hud >> HudBase >> HudBDeathMatch (property group HudBDeathMatch)
HudBDeathMatch property group HudBDeathMatch in other games:
UT2004

Property group 'HudBDeathMatch'[edit]

accumData[edit]

Type: float

Array size: 4


Adrenaline[edit]

Type: HudBase.SpriteWidget

Array size: 5


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX -95
OffsetY 10
PosX 1.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 979
X2 611
Y1 900
Y2 1023
TextureScale 0.23
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperRight
OffsetX -95
OffsetY 10
PosX 1.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 979
X2 611
Y1 777
Y2 899
TextureScale 0.23
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperRight
OffsetX -95
OffsetY 10
PosX 1.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 979
X2 611
Y1 654
Y2 776
TextureScale 0.23
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 1.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 0
X2 142
Y1 880
Y2 1023
TextureScale 0.23
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 4:

Member Value
DrawPivot DP_UpperRight
OffsetX 35
OffsetY -28
PosX 1.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 810
X2 1023
Y1 200
Y2 413
TextureScale 0.2
Tints[0]
Member Value
A 0
B 0
G 255
R 255
Tints[1]
Member Value
A 0
B 0
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

AdrenalineCount[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_UpperRight
OffsetX -260
OffsetY 40
PosX 1.0
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.18
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

AdrenalineIcon[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 1.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 142
Y1 620
Y2 749
TextureScale 0.23
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

AdrenalineReady[edit]

Type: bool


AmmoCount[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_UpperRight
OffsetX -340
OffsetY 95
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
TextureScale 0.25
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

AmmoIcon[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX -151
OffsetY 44
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.45
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

ArmorGlow[edit]

Type: bool


BaseWeapons[edit]

Type: class<Weapon>

Array size: 9 (WEAPON_BAR_SIZE)


Default value, index 0: Class'XWeapons.ShieldGun'

Default value, index 1: Class'XWeapons.AssaultRifle'

Default value, index 2: Class'XWeapons.BioRifle'

Default value, index 3: Class'XWeapons.ShockRifle'

Default value, index 4: Class'XWeapons.LinkGun'

Default value, index 5: Class'XWeapons.Minigun'

Default value, index 6: Class'XWeapons.FlakCannon'

Default value, index 7: Class'XWeapons.RocketLauncher'

Default value, index 8: Class'XWeapons.SniperRifle'

ComboCount[edit]

Type: HudBase.NumericWidget


comboTime[edit]

Type: float


Crosshairs[edit]

Type: array<HudBase.SpriteWidget>


Default value, index 0:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.75
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Cross1'

Default value, index 10:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.6
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Bracket1'

Default value, index 11:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.6
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Bracket2'

Default value, index 12:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.4
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Circle1'

Default value, index 13:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.4
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Circle2'

Default value, index 14:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.75
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Cross2'

Default value, index 15:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.75
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Cross3'

Default value, index 16:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.75
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Cross4'

Default value, index 17:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.75
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Cross5'

Default value, index 18:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.75
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Dot'

Default value, index 19:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.6
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Pointer'

Default value, index 20:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.7
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Triad1'

Default value, index 21:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.7
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Triad2'

Default value, index 22:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.5
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 64
Y1 0
Y2 64
TextureScale 0.7
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'Crosshairs.Hud.Crosshair_Triad3'

CurrentWeaponPositionX[edit]

Type: float


Default value: 0.845

CurrentWeaponPositionY[edit]

Type: float


Default value: 0.9

DigitsBig[edit]

Type: HudBase.DigitSet


Default value:

Member Value
)//[-1] (X)
DigitTexture Material'InterfaceContent.Hud.SkinA'
TextureCoords[0]
Member Value
X1 100
X2 199
Y1 400
Y2 499
TextureCoords[10]
Member Value
X1 200
X2 299
Y1 0
Y2 99
TextureCoords[1]
Member Value
X1 0
X2 99
Y1 0
Y2 99
TextureCoords[2]
Member Value
X1 100
X2 199
Y1 0
Y2 99
TextureCoords[3]
Member Value
X1 0
X2 99
Y1 100
Y2 199
TextureCoords[4]
Member Value
X1 100
X2 199
Y1 100
Y2 199
TextureCoords[5]
Member Value
X1 0
X2 99
Y1 200
Y2 299
TextureCoords[6]
Member Value
X1 100
X2 199
Y1 200
Y2 299
TextureCoords[7]
Member Value
X1 0
X2 99
Y1 300
Y2 399
TextureCoords[8]
Member Value
X1 100
X2 199
Y1 300
Y2 399
TextureCoords[9]
Member Value
X1 0
X2 99
Y1 400
Y2 499
X2
Y1
Y2

Displaying[edit]

Type: bool


growing[edit]

Type: bool


growScale[edit]

Type: float

Array size: 4


growTrace[edit]

Type: float

Array size: 4


HealthCount[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_MiddleRight
OffsetX 620
OffsetY 145
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
TextureScale 0.25
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

HealthIcon[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 82
OffsetY 55
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 0
X2 142
Y1 750
Y2 879
TextureScale 0.3
Tints[0]
Member Value
A 255
B 0
G 255
R 0
Tints[1]
Member Value
A 255
B 0
G 255
R 0
WidgetTexture Material'InterfaceContent.Hud.SkinA'

LevelActionFontColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 255

LevelActionFontFont[edit]

Type: Font


LevelActionFontName[edit]

Type: string

Modifiers: localized


Default value: "UT2003Fonts.FontMedium"

LevelActionLoading[edit]

Type: string

Modifiers: localized


Default value: "LOADING..."

LevelActionPaused[edit]

Type: string

Modifiers: localized


Default value: "PAUSED"

LevelActionPositionX[edit]

Type: float


Default value: 0.5

LevelActionPositionY[edit]

Type: float


Default value: 0.25

LHud1[edit]

Type: HudBase.SpriteWidget

Array size: 4


Default value, index 0:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 298
Y1 763
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 299
X2 454
Y1 763
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 455
X2 610
Y1 763
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperLeft
OffsetX 85
OffsetY 50
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 0
X2 142
Y1 880
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

LHud2[edit]

Type: HudBase.SpriteWidget

Array size: 4


Default value, index 0:

Member Value
DrawPivot DP_UpperLeft
OffsetX 180
OffsetY 60
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 611
X2 979
Y1 900
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 180
OffsetY 60
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 611
X2 979
Y1 777
Y2 899
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperLeft
OffsetX 180
OffsetY 60
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 611
X2 979
Y1 654
Y2 776
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperLeft
OffsetX 90
OffsetY 35
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 810
X2 1023
Y1 200
Y2 413
TextureScale 0.25
Tints[0]
Member Value
A 100
B 0
G 255
R 255
Tints[1]
Member Value
A 100
B 0
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

LogoPosX[edit]

Type: float


Default value: 0.49

LogoPosY[edit]

Type: float


Default value: 0.15

LogoScaleX[edit]

Type: float


Default value: 0.25

LogoScaleY[edit]

Type: float


Default value: 0.25

LogoTexture[edit]

Type: Texture


Default value: Material'InterfaceContent.Logos.Logo'

LowHealthPulse[edit]

Type: bool


myRank[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_UpperRight
MinDigitCount 2
OffsetX 150
OffsetY 40
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.15
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

myScore[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_UpperRight
MinDigitCount 2
OffsetX 560
OffsetY 40
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.18
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

mySpread[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_UpperRight
MinDigitCount 2
OffsetX 655
OffsetY 135
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.09
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

pulse[edit]

Type: int

Array size: 5


ReloadingFill[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperRight
OffsetX -137
OffsetY 15
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 836
X2 450
Y1 454
Y2 490
TextureScale 0.3
Tints[0]
Member Value
A 255
B 0
G 255
R 255
Tints[1]
Member Value
A 255
B 0
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

ReloadingTeamTint[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperRight
OffsetX -137
OffsetY 15
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 836
X2 450
Y1 454
Y2 490
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

ReloadingTrim[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperRight
OffsetX -137
OffsetY 15
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 836
X2 450
Y1 415
Y2 453
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

RHud1[edit]

Type: HudBase.SpriteWidget

Array size: 4


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 298
X2 143
Y1 763
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 454
X2 299
Y1 763
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 610
X2 455
Y1 763
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperRight
OffsetX -85
OffsetY 50
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 142
X2 0
Y1 880
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

RHud2[edit]

Type: HudBase.SpriteWidget

Array size: 4


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX -180
OffsetY 60
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 979
X2 611
Y1 900
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperRight
OffsetX -180
OffsetY 60
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 979
X2 611
Y1 777
Y2 899
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperRight
OffsetX -180
OffsetY 60
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 979
X2 611
Y1 654
Y2 776
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperRight
OffsetX -68
OffsetY 37
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 810
X2 1023
Y1 200
Y2 413
TextureScale 0.25
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

ScoreBg[edit]

Type: HudBase.SpriteWidget

Array size: 4


Default value, index 0:

Member Value
DrawPivot DP_UpperLeft
OffsetX 95
OffsetY 10
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 611
X2 979
Y1 900
Y2 1023
TextureScale 0.23
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 95
OffsetY 10
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 611
X2 979
Y1 777
Y2 899
TextureScale 0.23
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperLeft
OffsetX 95
OffsetY 10
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 611
X2 979
Y1 654
Y2 776
TextureScale 0.23
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 0
X2 142
Y1 880
Y2 1023
TextureScale 0.23
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

ShieldCount[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 145
PosX 0.5
PosY 0.835
RenderStyle STY_Alpha
TextureScale 0.25
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

ShieldIcon[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX 0
OffsetY 130
PosX 0.5
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 458
X2 583
Y1 584
Y2 749
TextureScale 0.25
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

ShieldIconGlow[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_MiddleMiddle
OffsetX -1
OffsetY 125
PosX 0.5
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 333
X2 457
Y1 584
Y2 749
TextureScale 0.26
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

TeamLinked[edit]

Type: bool


testLerp[edit]

Type: float


text[edit]

Type: string

Modifiers: localized


TransRechargeAmount[edit]

Type: float


UDamageFill[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 137
OffsetY 15
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 836
X2 450
Y1 490
Y2 454
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 0
R 255
Tints[1]
Member Value
A 255
B 255
G 0
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

UDamageTeamTint[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 137
OffsetY 15
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 836
X2 450
Y1 490
Y2 454
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

UDamageTrim[edit]

Type: HudBase.SpriteWidget


Default value:

Member Value
DrawPivot DP_UpperLeft
OffsetX 137
OffsetY 15
PosX 0.0
PosY 0.835
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 836
X2 450
Y1 453
Y2 415
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

WeaponBarAmmoFill[edit]

Type: HudBase.SpriteWidget

Array size: 9 (WEAPON_BAR_SIZE)


Default value, index 0:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.1
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.19
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.28
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.37
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 4:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.46
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 5:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.55
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 6:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.64
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 7:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.73
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 8:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.82
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 0
R 100
Tints[1]
Member Value
A 200
B 120
G 75
R 48
WidgetTexture Material'InterfaceContent.Hud.SkinA'

WeaponBarIcon[edit]

Type: HudBase.SpriteWidget

Array size: 9 (WEAPON_BAR_SIZE)


Default value, index 0:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.1
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.19
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

Default value, index 2:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.28
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

Default value, index 3:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.37
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

Default value, index 4:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.46
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

Default value, index 5:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.55
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

Default value, index 6:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.64
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

Default value, index 7:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.73
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

Default value, index 8:

Member Value
DrawPivot DP_UpperLeft
OffsetX 18
OffsetY -15
PosX 0.82
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureScale 0.35
Tints[0]
Member Value
A 50
B 255
G 255
R 255
Tints[1]
Member Value
A 50
B 255
G 255
R 255

WeaponBarTint[edit]

Type: HudBase.SpriteWidget

Array size: 9 (WEAPON_BAR_SIZE)


Default value, index 0:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.1
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.19
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.28
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.37
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 4:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.46
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 5:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.55
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 6:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.64
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 7:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.73
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 8:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.82
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 678
Y2 749
TextureScale 0.3
Tints[0]
Member Value
A 100
B 0
G 0
R 100
Tints[1]
Member Value
A 150
B 102
G 66
R 37
WidgetTexture Material'InterfaceContent.Hud.SkinA'

WeaponBarTrim[edit]

Type: HudBase.SpriteWidget

Array size: 9 (WEAPON_BAR_SIZE)


Default value, index 0:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.1
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.19
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.28
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 3:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.37
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 4:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.46
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 5:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.55
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 6:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.64
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 7:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.73
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 8:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.82
PosY 0.95
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 143
X2 332
Y1 533
Y2 605
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'