My program doesn't have bugs. It just develops random features.

UE2:HudBDoubleDomination (UT2003)

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UT2003 Object >> Actor >> Hud >> HudBase >> HudBDeathMatch >> HudBTeamDeathMatch >> HudBDoubleDomination
Package: 
XInterface
This class in other games:
UT2004

null

Properties[edit]

Property group 'HudBDoubleDomination'[edit]

Points[edit]

Type: FPointWidget

Array size: 2


Default value, index 0:

Member Value
PointState PS_Neutral
Widgets[0]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX -34
PosX 0.5
PosY 0.045
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 334
X2 391
Y1 512
Y2 567
TextureScale 0.6
Tints[0]
Member Value
A 255
B 195
G 195
R 195
Tints[1]
Member Value
A 255
B 195
G 195
R 195
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[1]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX -34
PosX 0.5
PosY 0.045
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 334
X2 391
Y1 512
Y2 567
TextureScale 0.6
Tints[0]
Member Value
A 255
B 60
G 60
R 255
Tints[1]
Member Value
A 255
B 255
G 205
R 100
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[2]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX -34
PosX 0.5
PosY 0.045
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 334
X2 391
Y1 512
Y2 567
TextureScale 0.6
Tints[0]
Member Value
A 255
B 255
G 205
R 100
Tints[1]
Member Value
A 255
B 60
G 60
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[3]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX -34
PosX 0.5
PosY 0.045
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 334
X2 391
Y1 512
Y2 567
TextureScale 0.6
Tints[0]
Member Value
A 55
B 195
G 195
R 195
Tints[1]
Member Value
A 0
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
PointState PS_Neutral
Widgets[0]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 34
PosX 0.5
PosY 0.045
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 392
X2 449
Y1 512
Y2 567
TextureScale 0.6
Tints[0]
Member Value
A 255
B 195
G 195
R 195
Tints[1]
Member Value
A 255
B 195
G 195
R 195
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[1]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 34
PosX 0.5
PosY 0.045
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 392
X2 449
Y1 512
Y2 567
TextureScale 0.6
Tints[0]
Member Value
A 255
B 60
G 60
R 255
Tints[1]
Member Value
A 255
B 255
G 205
R 100
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[2]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 34
PosX 0.5
PosY 0.045
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 392
X2 449
Y1 512
Y2 567
TextureScale 0.6
Tints[0]
Member Value
A 255
B 255
G 205
R 100
Tints[1]
Member Value
A 255
B 60
G 60
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'
Widgets[3]
Member Value
DrawPivot DP_MiddleMiddle
OffsetX 34
PosX 0.5
PosY 0.045
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_None
TextureCoords
Member Value
X1 392
X2 449
Y1 512
Y2 567
TextureScale 0.6
Tints[0]
Member Value
A 55
B 195
G 195
R 195
Tints[1]
Member Value
A 0
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

SymbolGB[edit]

Type: HudBase.SpriteWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 142
X2 0
Y1 880
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.0
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 142
X2 0
Y1 880
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Internal variables[edit]

DP1[edit]

Type: xDomPoint

Modifiers: transient


DP2[edit]

Type: xDomPoint

Modifiers: transient


Enums[edit]

EPointState[edit]

PS_Neutral 
PS_HeldFriendly 
PS_HeldEnemy 
PS_Disabled 

Structs[edit]

FPointWidget[edit]

EPointState PointState 
HudBase.SpriteWidget Widgets[4]  

Functions[edit]

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: HudBDeathMatch.PostBeginPlay


Timer[edit]

event Timer ()

Overrides: Actor.Timer


Other instance functions[edit]

ShowTeamScorePassA[edit]

simulated function ShowTeamScorePassA (Canvas C)

Overrides: HudBTeamDeathMatch.ShowTeamScorePassA


ShowTeamScorePassC[edit]

simulated function ShowTeamScorePassC (Canvas C)

Overrides: HudBTeamDeathMatch.ShowTeamScorePassC


TeamScoreOffset[edit]

simulated function TeamScoreOffset ()

Overrides: HudBTeamDeathMatch.TeamScoreOffset


UpdateTeamHud[edit]

simulated function UpdateTeamHud ()

Overrides: HudBTeamDeathMatch.UpdateTeamHud