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UE2:HudBTeamDeathMatch (UT2004)

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UT2004 Object >> Actor >> Hud >> HudBase >> HudBDeathMatch >> HudBTeamDeathMatch
Package: 
XInterface
Direct subclasses:
HudBBombingRun, HudBCaptureTheFlag, HudBDoubleDomination
This class in other games:
UT2003

null

Properties[edit]

Property group 'HudBTeamDeathMatch'[edit]

CarriersLocation[edit]

Type: string


CarriersName[edit]

Type: string


CarrierTextColor1[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 255

CarrierTextColor2[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 0

CarrierTextColor3[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 200
G 200
R 200

CNPosX[edit]

Type: float


Default value: 0.01

CNPosY[edit]

Type: float


Default value: 0.01

Links[edit]

Type: int


LTeamHud[edit]

Type: HudBase.SpriteWidget

Array size: 3


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 979
X2 611
Y1 900
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 255
B 0
G 255
R 255
Tints[1]
Member Value
A 255
B 0
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 979
X2 611
Y1 777
Y2 899
TextureScale 0.3
Tints[0]
Member Value
A 50
B 0
G 0
R 255
Tints[1]
Member Value
A 50
B 255
G 64
R 0
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperRight
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Left
TextureCoords
Member Value
X1 979
X2 611
Y1 654
Y2 776
TextureScale 0.3
Tints[0]
Member Value
A 50
B 0
G 0
R 255
Tints[1]
Member Value
A 50
B 255
G 64
R 0
WidgetTexture Material'InterfaceContent.Hud.SkinA'

RTeamHud[edit]

Type: HudBase.SpriteWidget

Array size: 3


Default value, index 0:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 611
X2 979
Y1 900
Y2 1023
TextureScale 0.3
Tints[0]
Member Value
A 200
B 0
G 255
R 255
Tints[1]
Member Value
A 200
B 0
G 255
R 255
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 611
X2 979
Y1 777
Y2 899
TextureScale 0.3
Tints[0]
Member Value
A 50
B 0
G 0
R 255
Tints[1]
Member Value
A 50
B 255
G 64
R 0
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Default value, index 2:

Member Value
DrawPivot DP_UpperLeft
OffsetX 0
OffsetY 0
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
Scale 1.0
ScaleMode SM_Right
TextureCoords
Member Value
X1 611
X2 979
Y1 654
Y2 776
TextureScale 0.3
Tints[0]
Member Value
A 50
B 0
G 0
R 255
Tints[1]
Member Value
A 50
B 255
G 64
R 0
WidgetTexture Material'InterfaceContent.Hud.SkinA'

Score[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_UpperRight
MinDigitCount 2
OffsetX 560
OffsetY 40
PosX 0.0
PosY 0.0
RenderStyle STY_Alpha
TextureScale 0.18
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

ScoreTeam[edit]

Type: HudBase.NumericWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_MiddleRight
MinDigitCount 2
OffsetX -150
OffsetY 80
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
TextureScale 0.24
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

Default value, index 1:

Member Value
DrawPivot DP_MiddleLeft
MinDigitCount 2
OffsetX 120
OffsetY 80
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
TextureScale 0.24
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

TeamSymbols[edit]

Type: HudBase.SpriteWidget

Array size: 2


Default value, index 0:

Member Value
DrawPivot DP_UpperRight
OffsetX -60
OffsetY 60
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
TextureCoords
Member Value
X1 0
X2 256
Y1 0
Y2 256
TextureScale 0.1
Tints[0]
Member Value
A 200
B 100
G 100
R 255
Tints[1]
Member Value
A 200
B 32
G 32
R 255

Default value, index 1:

Member Value
DrawPivot DP_UpperLeft
OffsetX 90
OffsetY 60
PosX 0.5
PosY 0.01
RenderStyle STY_Alpha
TextureCoords
Member Value
X1 0
X2 256
Y1 0
Y2 256
TextureScale 0.1
Tints[0]
Member Value
A 200
B 255
G 128
R 0
Tints[1]
Member Value
A 200
B 255
G 210
R 32

totalLinks[edit]

Type: HudBase.NumericWidget


Default value:

Member Value
DrawPivot DP_MiddleRight
MinDigitCount 2
OffsetX -30
OffsetY 90
PosX 1.0
PosY 0.835
RenderStyle STY_Alpha
TextureScale 0.2
Tints[0]
Member Value
A 255
B 255
G 255
R 255
Tints[1]
Member Value
A 255
B 255
G 255
R 255

Internal variables[edit]

LinkEstablishedMessage[edit]

Type: string

Modifiers: localized


Default value: "LINK ESTABLISHED"

Functions[edit]

Events[edit]

Tick[edit]

simulated event Tick (float deltaTime)

Overrides: HudBDeathMatch.Tick


Other instance functions[edit]

DrawHudPassA[edit]

simulated function DrawHudPassA (Canvas C)

Overrides: HudBDeathMatch.DrawHudPassA


DrawHudPassC[edit]

simulated function DrawHudPassC (Canvas C)

Overrides: HudBDeathMatch.DrawHudPassC


drawLinkText[edit]

simulated function drawLinkText (Canvas C)


DrawSpectatingHud[edit]

simulated function DrawSpectatingHud (Canvas C)

Overrides: HudBDeathMatch.DrawSpectatingHud


showLinks[edit]

simulated function showLinks ()


ShowPersonalScore[edit]

simulated function ShowPersonalScore (Canvas C)


ShowTeamScorePassA[edit]

simulated function ShowTeamScorePassA (Canvas C)


ShowTeamScorePassC[edit]

simulated function ShowTeamScorePassC (Canvas C)


TeamScoreOffset[edit]

simulated function TeamScoreOffset ()


UpdateHud[edit]

simulated function UpdateHud ()

Overrides: HudBDeathMatch.UpdateHud


UpdateRankAndSpread[edit]

simulated function UpdateRankAndSpread (Canvas C)

Overrides: HudBDeathMatch.UpdateRankAndSpread


UpdateTeamHud[edit]

simulated function UpdateTeamHud ()