Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "UE2:HudCCaptureTheFlag (UT2004)"
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m (added G15 function) |
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− | + | HUD class for UT2004 Capture the Flag gametype. | |
− | + | ||
==Properties== | ==Properties== | ||
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'''Overrides:''' {{tl|UpdateTeamHud|HudCTeamDeathMatch}} | '''Overrides:''' {{tl|UpdateTeamHud|HudCTeamDeathMatch}} | ||
+ | |||
+ | <!-- enter function description --> | ||
+ | |||
+ | ===G15 function=== | ||
+ | This is only available in the UT2004 v3372 "G15" patch. | ||
+ | |||
+ | ====GetScoreTitle==== | ||
+ | {{code|simulated function [[string]] '''GetScoreTitle''' ()}} | ||
+ | |||
+ | '''Overrides:''' {{tl|GetScoreTitle|HudBase|instance functions}} | ||
<!-- enter function description --> | <!-- enter function description --> |
Latest revision as of 06:00, 28 July 2008
Object >> Actor >> Hud >> HudBase >> HudCDeathMatch >> HudCTeamDeathMatch >> HudCCaptureTheFlag |
- Package:
- XInterface
HUD class for UT2004 Capture the Flag gametype.
Properties[edit]
Property group 'HudCCaptureTheFlag'[edit]
BLUEtmpPosX[edit]
Type: float
Default value: 0.044
BLUEtmpPosY[edit]
Type: float
Default value: 0.026
BLUEtmpScaleX[edit]
Type: float
Default value: 0.02
BLUEtmpScaleY[edit]
Type: float
Default value: 0.03
NewFlagWidgets[edit]
Type: HudBase.SpriteWidget
Array size: 2
Default value, index 0:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_UpperRight | ||||||||||
OffsetX | -42 | ||||||||||
OffsetY | 8 | ||||||||||
PosX | 0.5 | ||||||||||
PosY | 0.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
|
||||||||||
TextureScale | 0.45 | ||||||||||
Tints[0] |
|
||||||||||
Tints[1] |
|
||||||||||
WidgetTexture | Texture'HudContent.Generic.HUD' |
Default value, index 1:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_UpperLeft | ||||||||||
OffsetX | 42 | ||||||||||
OffsetY | 8 | ||||||||||
PosX | 0.5 | ||||||||||
PosY | 0.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
|
||||||||||
TextureScale | 0.45 | ||||||||||
Tints[0] |
|
||||||||||
Tints[1] |
|
||||||||||
WidgetTexture | Texture'HudContent.Generic.HUD' |
REDtmpPosX[edit]
Type: float
Default value: 0.058
REDtmpPosY[edit]
Type: float
Default value: 0.026
REDtmpScaleX[edit]
Type: float
Default value: 0.02
REDtmpScaleY[edit]
Type: float
Default value: 0.03
SymbolGB[edit]
Type: HudBase.SpriteWidget
Array size: 2
Internal variables[edit]
BlueBase[edit]
Type: Actor
FlagDownWidgets[edit]
Type: HudBase.SpriteWidget
Array size: 2
Default value, index 0:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_UpperRight | ||||||||||
OffsetX | -53 | ||||||||||
OffsetY | 40 | ||||||||||
PosX | 0.5 | ||||||||||
PosY | 0.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
|
||||||||||
TextureScale | 0.45 | ||||||||||
Tints[0] |
|
||||||||||
Tints[1] |
|
||||||||||
WidgetTexture | Material'HudContent.Generic.HUDPulse' |
Default value, index 1:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_UpperLeft | ||||||||||
OffsetX | 53 | ||||||||||
OffsetY | 40 | ||||||||||
PosX | 0.5 | ||||||||||
PosY | 0.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
|
||||||||||
TextureScale | 0.45 | ||||||||||
Tints[0] |
|
||||||||||
Tints[1] |
|
||||||||||
WidgetTexture | Material'HudContent.Generic.HUDPulse' |
FlagHeldWidgets[edit]
Type: HudBase.SpriteWidget
Array size: 2
Default value, index 0:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_UpperRight | ||||||||||
OffsetX | -95 | ||||||||||
OffsetY | 25 | ||||||||||
PosX | 0.5 | ||||||||||
PosY | 0.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
|
||||||||||
TextureScale | 0.3 | ||||||||||
Tints[0] |
|
||||||||||
Tints[1] |
|
||||||||||
WidgetTexture | Material'HudContent.Generic.HUDPulse' |
Default value, index 1:
Member | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
DrawPivot | DP_UpperLeft | ||||||||||
OffsetX | 95 | ||||||||||
OffsetY | 25 | ||||||||||
PosX | 0.5 | ||||||||||
PosY | 0.0 | ||||||||||
RenderStyle | STY_Alpha | ||||||||||
Scale | 1.0 | ||||||||||
ScaleMode | SM_Right | ||||||||||
TextureCoords |
|
||||||||||
TextureScale | 0.3 | ||||||||||
Tints[0] |
|
||||||||||
Tints[1] |
|
||||||||||
WidgetTexture | Material'HudContent.Generic.HUDPulse' |
RedBase[edit]
Type: Actor
Structs[edit]
FFlagWidget[edit]
- Actor.EFlagState FlagState
- HudBase.SpriteWidget Widgets[4]
Functions[edit]
Events[edit]
PostBeginPlay[edit]
Overrides: HudCDeathMatch.PostBeginPlay
Timer[edit]
Overrides: Actor.Timer
Other instance functions[edit]
ShowTeamScorePassA[edit]
Overrides: HudCTeamDeathMatch.ShowTeamScorePassA
UpdateTeamHud[edit]
Overrides: HudCTeamDeathMatch.UpdateTeamHud
G15 function[edit]
This is only available in the UT2004 v3372 "G15" patch.
GetScoreTitle[edit]
Overrides: HudBase.GetScoreTitle