The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:Hud (UT2003)
Contents
- 1 Properties
- 1.1 Property group 'Hud'
- 1.1.1 bCrosshairShow
- 1.1.2 bHideHUD
- 1.1.3 bMessageBeep
- 1.1.4 bShowBadConnectionAlert
- 1.1.5 bShowDebugInfo
- 1.1.6 bShowPersonalInfo
- 1.1.7 bShowPoints
- 1.1.8 bShowPortrait
- 1.1.9 bShowScoreBoard
- 1.1.10 bShowVoteMenu
- 1.1.11 bShowWeaponBar
- 1.1.12 bShowWeaponInfo
- 1.1.13 ConsoleColor
- 1.1.14 ConsoleMessagePosX
- 1.1.15 ConsoleMessagePosY
- 1.1.16 CrossHairColor
- 1.1.17 CrosshairOpacity
- 1.1.18 CrosshairScale
- 1.1.19 CrosshairStyle
- 1.1.20 HudCanvasScale
- 1.1.21 HudOpacity
- 1.1.22 HudScale
- 1.1.23 LocalStatsScreen
- 1.1.24 MOTDColor
- 1.1.25 OverrideConsoleFont
- 1.1.26 OverrideConsoleFontName
- 1.1.27 PawnOwner
- 1.1.28 PawnOwnerPRI
- 1.1.29 PlayerConsole
- 1.1.30 PlayerOwner
- 1.1.31 ProgressFadeTime
- 1.1.32 ProgressFontFont
- 1.1.33 ProgressFontName
- 1.1.34 ScoreBoard
- 1.1.35 VoteMenu
- 1.2 Internal variables
- 1.2.1 bBuiltMOTD
- 1.2.2 BlueColor
- 1.2.3 bNoEnemyNames
- 1.2.4 bShowLocalStats
- 1.2.5 ConsoleFontSize
- 1.2.6 ConsoleMessageCount
- 1.2.7 CyanColor
- 1.2.8 FontArrayFonts
- 1.2.9 FontArrayNames
- 1.2.10 FontScreenWidthMedium
- 1.2.11 FontScreenWidthSmall
- 1.2.12 GoldColor
- 1.2.13 GrayColor
- 1.2.14 GreenColor
- 1.2.15 MessageFontOffset
- 1.2.16 MOTD
- 1.2.17 MOTDState
- 1.2.18 PurpleColor
- 1.2.19 RedColor
- 1.2.20 ResScaleX
- 1.2.21 ResScaleY
- 1.2.22 TextMessages
- 1.2.23 TurqColor
- 1.2.24 WhiteColor
- 1.3 Default values
- 1.1 Property group 'Hud'
- 2 Structs
- 3 Functions
- 3.1 Static functions
- 3.2 Exec functions
- 3.3 Native functions
- 3.4 Events
- 3.5 Other instance functions
- 3.5.1 AddTextMessage
- 3.5.2 BuildMOTD
- 3.5.3 CheckCountdown
- 3.5.4 CreateKeyMenus
- 3.5.5 DisplayBadConnectionAlert
- 3.5.6 DisplayMessages
- 3.5.7 DisplayPortrait
- 3.5.8 DisplayProgressMessages
- 3.5.9 DrawCrosshair
- 3.5.10 DrawHud
- 3.5.11 DrawInstructionGfx
- 3.5.12 DrawLevelAction
- 3.5.13 DrawRoute
- 3.5.14 DrawSpectatingHud
- 3.5.15 DrawTargeting
- 3.5.16 DrawTypingPrompt
- 3.5.17 GetFontSizeIndex
- 3.5.18 GetLocalStatsScreen
- 3.5.19 LinkActors
- 3.5.20 LoadFont
- 3.5.21 LoadProgressFont
- 3.5.22 LocalizedMessage
- 3.5.23 Message
- 3.5.24 Reset
- 3.5.25 SetCropping
- 3.5.26 SetInstructionKeyText
- 3.5.27 SetInstructionText
- 3.5.28 SetScoreBoardClass
- 3.5.29 SetTargeting
- Package:
- Engine
- Direct subclasses:
- CinematicHud, HudBase
- This class in other games:
- UT2004
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Properties
Property group 'Hud'
bCrosshairShow
Type: bool
Modifiers: globalconfig
Default value: True
bHideHUD
Type: bool
Modifiers: globalconfig
bMessageBeep
Type: bool
Modifiers: globalconfig
Default value: True
bShowBadConnectionAlert
Type: bool
Display indication of bad connection
bShowDebugInfo
Type: bool
if true, show properties of current ViewTarget
bShowPersonalInfo
Type: bool
Modifiers: globalconfig
Default value: True
bShowPoints
Type: bool
Modifiers: globalconfig
Default value: True
bShowPortrait
Type: bool
Modifiers: globalconfig
Default value: True
bShowScoreBoard
Type: bool
Display current score-board instead of Hud elements
bShowVoteMenu
Type: bool
bShowWeaponBar
Type: bool
Modifiers: globalconfig
Default value: True
bShowWeaponInfo
Type: bool
Modifiers: globalconfig
Default value: True
ConsoleColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 253 |
G | 216 |
R | 153 |
ConsoleMessagePosX
Type: float
ConsoleMessagePosY
Type: float
DP_LowerLeft
Default value: 1.0
CrossHairColor
Type: Object.Color
Modifiers: globalconfig
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 255 |
R | 255 |
CrosshairOpacity
Type: float
Modifiers: globalconfig
Default value: 1.0
CrosshairScale
Type: float
Modifiers: globalconfig
Default value: 1.0
CrosshairStyle
Type: int
Modifiers: globalconfig
HudCanvasScale
Type: float
Modifiers: globalconfig
Specifies amount of screen-space to use (for TV's).
Default value: 0.95
HudOpacity
Type: float
Modifiers: globalconfig
make everything transparent
Default value: 255.0
HudScale
Type: float
Modifiers: globalconfig
Global Scale for all widgets
Default value: 1.0
LocalStatsScreen
Type: ScoreBoard
MOTDColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 255 |
R | 255 |
OverrideConsoleFont
Type: Font
OverrideConsoleFontName
Type: string
Modifiers: localized
PawnOwner
Type: Pawn
PawnOwnerPRI
Type: PlayerReplicationInfo
PlayerConsole
Type: Console
PlayerOwner
Type: PlayerController
ProgressFadeTime
Type: float
Default value: 1.0
ProgressFontFont
Type: Font
ProgressFontName
Type: string
Modifiers: localized
Default value: "UT2003Fonts.FontEurostile12"
ScoreBoard
Type: ScoreBoard
VoteMenu
Type: Actor
hook for mod authors
Internal variables
bBuiltMOTD
Type: bool
Set to true when the MOTD has been set
BlueColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 0 |
R | 0 |
bNoEnemyNames
Type: bool
Modifiers: globalconfig
bShowLocalStats
Type: bool
ConsoleFontSize
Type: int
Modifiers: globalconfig
Default value: 5
ConsoleMessageCount
Type: int
Modifiers: globalconfig
Default value: 4
CyanColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 255 |
R | 0 |
FontArrayFonts
Type: Font
Array size: 9
FontArrayNames
Type: string
Array size: 9
Modifiers: localized
Default value, index 0: "Engine.DefaultFont"
Default value, index 1: "Engine.DefaultFont"
Default value, index 2: "Engine.DefaultFont"
Default value, index 3: "Engine.DefaultFont"
Default value, index 4: "Engine.DefaultFont"
Default value, index 5: "Engine.DefaultFont"
Default value, index 6: "Engine.DefaultFont"
Default value, index 7: "Engine.DefaultFont"
Default value, index 8: "Engine.DefaultFont"
FontScreenWidthMedium
Type: int
Array size: 9
FontScreenWidthSmall
Type: int
Array size: 9
GoldColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 255 |
R | 255 |
GrayColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 200 |
G | 200 |
R | 200 |
GreenColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 255 |
R | 0 |
MessageFontOffset
Type: int
Modifiers: globalconfig
MOTD
Type: string
Array size: 4
Holds the expanded MOTD Lines
MOTDState
Type: int
PurpleColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 0 |
R | 255 |
RedColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 0 |
G | 0 |
R | 255 |
ResScaleX
Type: float
Modifiers: transient
ResScaleY
Type: float
Modifiers: transient
TextMessages
Type: ConsoleMessage
Array size: 8
TurqColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 128 |
R | 0 |
WhiteColor
Type: Object.Color
Default value:
Member | Value |
---|---|
A | 255 |
B | 255 |
G | 255 |
R | 255 |
Default values
Property | Value |
---|---|
bHidden | True |
RemoteRole | ROLE_None |
Structs
ConsoleMessage
- string Text
- Object.Color TextColor
- float MessageLife
- PlayerReplicationInfo PRI
Functions
Static functions
GetConsoleFont
GetMediumFontFor
LargerFontThan
LoadFontStatic
Exec functions
GrowHUD
NextStats
ShowDebug
ShowHud
ShowScores
ShowStats
ShrinkHUD
Native functions
Draw3DLine
Events
ConnectFailure
Destroyed
Overrides: Actor.Destroyed
PostBeginPlay
Overrides: Actor.PostBeginPlay
PostRender
WorldSpaceOverlays
Other instance functions
AddTextMessage
BuildMOTD
CheckCountdown
CreateKeyMenus
DisplayBadConnectionAlert
DisplayMessages
DisplayPortrait
DisplayProgressMessages
DrawCrosshair
DrawHud
DrawInstructionGfx
DrawLevelAction
DrawRoute
DrawSpectatingHud
DrawTargeting
DrawTypingPrompt
GetFontSizeIndex
GetLocalStatsScreen
LinkActors
LoadFont
LoadProgressFont
LocalizedMessage
Message
Reset
Overrides: Actor.Reset