Cogito, ergo sum

UE2:Hud properties (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Hud (properties)

Contents

;Other member categories for this class::instance functions

Properties

Property group 'Hud'

bCrosshairShow

Type: bool

Modifiers: globalconfig


Default value: True

bHideHUD

Type: bool

Modifiers: globalconfig


bMessageBeep

Type: bool

Modifiers: globalconfig


Default value: True

bShowBadConnectionAlert

Type: bool

Display indication of bad connection

bShowDebugInfo

Type: bool

if true, show properties of current ViewTarget

bShowPersonalInfo

Type: bool

Modifiers: globalconfig


Default value: True

bShowPoints

Type: bool

Modifiers: globalconfig


Default value: True

bShowPortrait

Type: bool

Modifiers: globalconfig


Default value: True

bShowPortraitVC

Type: bool

Modifiers: globalconfig

show portrait for voice chat

Default value: True

bShowScoreBoard

Type: bool

Display current score-board instead of Hud elements

bShowVoteMenu

Type: bool


bShowWeaponBar

Type: bool

Modifiers: globalconfig


Default value: True

bShowWeaponInfo

Type: bool

Modifiers: globalconfig


Default value: True

ConsoleColor

Type: Object.Color


Default value:

Member Value
A 255
B 253
G 216
R 153

ConsoleMessagePosX

Type: float


ConsoleMessagePosY

Type: float

DP_LowerLeft

Default value: 1.0

CrossHairColor

Type: Object.Color

Modifiers: globalconfig


Default value:

Member Value
A 255
B 255
G 255
R 255

CrosshairOpacity

Type: float

Modifiers: globalconfig


Default value: 1.0

CrosshairScale

Type: float

Modifiers: globalconfig


Default value: 1.0

CrosshairStyle

Type: int

Modifiers: globalconfig


HudCanvasScale

Type: float

Modifiers: globalconfig

Specifies amount of screen-space to use (for TV's).

Default value: 0.95

HudOpacity

Type: float

Modifiers: globalconfig

make everything transparent

Default value: 255.0

HudScale

Type: float

Modifiers: globalconfig

Global Scale for all widgets

Default value: 1.0

LocalStatsScreen

Type: ScoreBoard


MOTDColor

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 255

OverrideConsoleFont

Type: Font


OverrideConsoleFontName

Type: string

Modifiers: localized


PawnOwner

Type: Pawn


PawnOwnerPRI

Type: PlayerReplicationInfo


PlayerConsole

Type: Console


PlayerOwner

Type: PlayerController


ProgressFadeTime

Type: float


Default value: 1.0

ProgressFontFont

Type: Font


ProgressFontName

Type: string

Modifiers: localized


Default value: "UT2003Fonts.FontEurostile12"

ScoreBoard

Type: ScoreBoard


VoteMenu

Type: Actor

hook for mod authors

Internal variables

bBuiltMOTD

Type: bool

Set to true when the MOTD has been set

BlackColor

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 0
R 0

BlueColor

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 0
R 0

bNoEnemyNames

Type: bool

Modifiers: globalconfig


bShowLocalStats

Type: bool


bSmallWeaponBar

Type: bool

Modifiers: globalconfig


ConsoleFontSize

Type: int

Modifiers: globalconfig


Default value: 5

ConsoleMessageCount

Type: int

Modifiers: globalconfig


Default value: 4

CyanColor

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 0

FontArrayFonts

Type: Font

Array size: 9


FontArrayNames

Type: string

Array size: 9

Modifiers: localized


Default value, index 0: "Engine.DefaultFont"

Default value, index 1: "Engine.DefaultFont"

Default value, index 2: "Engine.DefaultFont"

Default value, index 3: "Engine.DefaultFont"

Default value, index 4: "Engine.DefaultFont"

Default value, index 5: "Engine.DefaultFont"

Default value, index 6: "Engine.DefaultFont"

Default value, index 7: "Engine.DefaultFont"

Default value, index 8: "Engine.DefaultFont"

FontScreenWidthMedium

Type: int

Array size: 9


FontScreenWidthSmall

Type: int

Array size: 9


GoldColor

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 255

GrayColor

Type: Object.Color


Default value:

Member Value
A 255
B 200
G 200
R 200

GreenColor

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 255
R 0

LastAmmoPickupTime

Type: float


LastArmorPickupTime

Type: float


LastHealthPickupTime

Type: float


LastPickupTime

Type: float


LastPlayerIDTalking

Type: int


LastPlayerIDTalkingTime

Type: float

Modifiers: const


LastVoiceGain

Type: float

Modifiers: const


LastVoiceGainTime

Type: float

Modifiers: const


LastWeaponPickupTime

Type: float


MessageFontOffset

Type: int

Modifiers: globalconfig


MOTD

Type: string

Array size: 4

Holds the expanded MOTD Lines

MOTDState

Type: int


Overlays

Type: array<HudOverlay>


PortraitPRI

Type: PlayerReplicationInfo


PurpleColor

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 0
R 255

RedColor

Type: Object.Color


Default value:

Member Value
A 255
B 0
G 0
R 255

ResScaleX

Type: float

Modifiers: transient


ResScaleY

Type: float

Modifiers: transient


SubTitles

Type: SceneSubtitles


TextMessages

Type: ConsoleMessage

Array size: 8


TurqColor

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 128
R 0

WhiteColor

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 255

Default values

Property Value
bHidden True
RemoteRole ROLE_None