Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:InertiaForce (U2)

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U2 Object >> Force >> InertiaForce
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: InertiaForce.uc Author: Aaron R Leiby Date: 1 April 2000 Description: Objects in motion tend to stay in motion. How to use this class:

Properties

Property group 'InertiaForce'

Weight

Type: float


Default value: 0.3

Default values

Property Value
Priority 30.0