My program doesn't have bugs. It just develops random features.

UE2:IonCore (UT2003)

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UT2003 Object >> Actor >> xEmitter >> IonCore

Contents

Package: 
XEffects
This class in other games:
UT2004

null

Default values[edit]

Property Value
LifeSpan 1.0
mAttenuate False
mLifeRange[0] 100.0
mLifeRange[1] 100.0
mMaxParticles 1
mPosRelative True
mRegenRange[0] 0.0
mRegenRange[1] 0.0
mSizeRange[0] 300.0
mSizeRange[1] 300.0
mSpeedRange[0] 0.0
mSpeedRange[1] 0.0
Skins[0] Texture'XEffectMat.shock_core'
Style STY_Additive