Cogito, ergo sum
UE2:KRepulsor (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
Properties[edit]
Property group 'KRepulsor'[edit]
bEnableRepulsion[edit]
Type: bool
CheckDir[edit]
Type: Object.Vector
In owner ref frame
Default value:
Member | Value |
---|---|
Z | -1.0 |
CheckDist[edit]
Type: float
Default value: 50.0
PenScale[edit]
Type: float
Default value: 1.0
Softness[edit]
Type: float
Default value: 0.1
Internal variables[edit]
KContact[edit]
Type: int
Modifiers: transient, const
Default values[edit]
Property | Value |
---|---|
bBlockNonZeroExtentTraces | False |
bBlockZeroExtentTraces | False |
bHardAttach | True |
RemoteRole | ROLE_None |