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UE2:KarmaBoostVolume (UT2004)

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UT2004 Object >> Actor >> Brush >> Volume >> PhysicsVolume >> KarmaBoostVolume
Package: 
Gameplay


Properties

Property group 'KarmaBoostVolume'

AffectedClasses

Type: array<class<Actor> >


bBoostRelative

Type: bool

If true, boost the actor in the direction of the actor instead of the volume direction

BoostForce

Type: float

Karma force to be applied

EntryAngleFactor

Type: float

Actor DOT volume direction must be greater than this

Default value: 0.7

Default values

Property Value
bDirectional True

Functions

Events

Touch

simulated event Touch (Actor Other)

Overrides: PhysicsVolume.touch


UnTouch

simulated event UnTouch (Actor Other)

Overrides: PhysicsVolume.untouch


Other instance functions

ActivateBoost

simulated function ActivateBoost (Actor Other)


TryBoost

simulated function TryBoost (Actor Other)