My program doesn't have bugs. It just develops random features.

UE2:KeyPickup (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Pickup >> KeyPickup
Package: 
UnrealGame
This class in other games:
UT2003

null

Default values

Property Value
InventoryType Class'UnrealGame.KeyInventory'
PickupMessage "You picked up a Key."
RespawnTime 9999.0

Instance functions

SpawnCopy

function Inventory SpawnCopy (Pawn Other)

Overrides: Pickup.SpawnCopy


States

Sleeping

Inherits from: Pickup.Sleeping

Ignores: Touch