Always snap to grid
UE2:LiftCenter (U2XMP)
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Object >> Actor >> NavigationPoint >> LiftCenter |
Contents
- Package:
- Engine
- Direct subclass:
- JumpSpot
- This class in other games:
- RTNP, U1, UT, UT2003, UT2004, U2, UE2Runtime, UT3, UDK
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LiftCenter.
Properties
Property group 'LiftCenter'
LiftTag
Type: name
LiftTrigger
Type: name
Internal variables
LiftOffset
Type: Object.Vector
starting vector between MyLift location and LiftCenter location
MaxDist2D
Type: float
Default value: 400.0
MyLift
Type: Mover
RecommendedTrigger
Type: Trigger
Default values
Property | Value |
---|---|
bForceNoStrafing | True |
bNeverUseStrafing | True |
bSpecialMove | True |
bStatic | False |
ConnectFlags | CFL_Source |
ExtraCost | 400 |
RemoteRole | ROLE_None |
Texture | Texture'Engine.S_LiftCenter' |
Functions
Events
PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
SpecialHandling
Overrides: Actor.SpecialHandling
SuggestMovePreparation
Overrides: NavigationPoint.SuggestMovePreparation
Other instance functions
ProceedWithMove
Overrides: NavigationPoint.ProceedWithMove