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UE2:LiftExit (UT2004)

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UT2004 Object >> Actor >> NavigationPoint >> LiftExit
Package: 
Engine
This class in other games:
RTNP, U1, UT, UT2003, U2, U2XMP, UE2Runtime, UT3, UDK

LiftExit.

Properties

Property group 'LiftExit'

LiftTag

Type: name


SuggestedKeyFrame

Type: byte

mover keyframe associated with this exit - optional

Default value: 255

Property group 'LiftJump'

bLiftJumpExit

Type: bool


bNoDoubleJump

Type: bool


Internal variables

KeyFrame

Type: byte


MyLift

Type: Mover


Default values

Property Value
bForceNoStrafing True
bNeverUseStrafing True
bSpecialMove True
Texture S_LiftExit

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: NavigationPoint.PostBeginPlay


SuggestMovePreparation

event bool SuggestMovePreparation (Pawn Other)

Overrides: NavigationPoint.SuggestMovePreparation


Other instance functions

CanBeReachedFromLiftBy

function bool CanBeReachedFromLiftBy (Pawn Other)