My program doesn't have bugs. It just develops random features.
UE2:LinkSparks (UT2003)
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Properties
DesiredRegen
Type: float
Default value: 40.0
Default values
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
bDynamicLight | True | ||||||||
LightBrightness | 180.0 | ||||||||
LightHue | 100 | ||||||||
LightRadius | 3.0 | ||||||||
LightSaturation | 100 | ||||||||
LightType | LT_Steady | ||||||||
mAttenKa | 0.1 | ||||||||
mColorRange[0] |
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mColorRange[1] |
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mDirDev |
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||||||||
mLifeRange[0] | 0.5 | ||||||||
mLifeRange[1] | 0.5 | ||||||||
mMassRange[0] | 2.0 | ||||||||
mMassRange[1] | 2.0 | ||||||||
mMaxParticles | 40 | ||||||||
mParticleType | PT_Line | ||||||||
mPosDev |
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mRegenRange[0] | 40.0 | ||||||||
mRegenRange[1] | 40.0 | ||||||||
mSizeRange[0] | 8.0 | ||||||||
mSizeRange[1] | 12.0 | ||||||||
mSpawnVecB |
|
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mSpeedRange[0] | -175.0 | ||||||||
mSpeedRange[1] | -225.0 | ||||||||
mStartParticles | 0 | ||||||||
Skins[0] | Texture'XEffectMat.Link.link_spark_green' | ||||||||
Style | STY_Additive |