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UE2:MasterServerClient (UE2Runtime)

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UE2Runtime Object >> Actor >> Info >> MasterServerLink >> ServerQueryClient >> MasterServerClient
Package: 
IpDrv
This class in other games:
U2, UT2003, UT2004

null

Properties[edit]

Property group 'Query'[edit]

Query[edit]

Type: array<QueryData>


ResultCount[edit]

Type: int

Modifiers: const


Internal variables[edit]

MSLinkPtr[edit]

Type: int

Modifiers: native, const


Enums[edit]

EClientToMaster[edit]

CTM_Query 
CTM_GetMOTD 
CTM_QueryUpgrade 

EMOTDResponse[edit]

MR_MOTD 
MR_MandatoryUpgrade 
MR_OptionalUpgrade 
MR_NewServer 
MR_IniSetting 
MR_Command 

EQueryType[edit]

QT_Equals 
QT_NotEquals 
QT_LessThan 
QT_LessThanEquals 
QT_GreaterThan 
QT_GreaterThanEquals 

EResponseInfo[edit]

RI_AuthenticationFailed 
RI_ConnectionFailed 
RI_ConnectionTimeout 
RI_Success 
RI_MustUpgrade 

Structs[edit]

QueryData[edit]

Modifiers: native, export

string Key 
string Value 
EQueryType QueryType 

Delegates[edit]

OnQueryFinished[edit]

delegate OnQueryFinished (EResponseInfo ResponseInfo, int Info)


OnReceivedMOTDData[edit]

delegate OnReceivedMOTDData (EMOTDResponse Command, string Value)


OnReceivedServer[edit]

delegate OnReceivedServer (Info.ServerResponseLine s)


Native functions[edit]

LaunchAutoUpdate[edit]

native function LaunchAutoUpdate ()


StartQuery[edit]

native function StartQuery (EClientToMaster Command)


Stop[edit]

native function Stop ()