Mostly Harmless

UE2:Material (UT2003)

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UT2003 Object >> Material
Package: 
Engine
Direct subclasses:
Combiner, Modifier, RenderedMaterial
This class in other games:
U2, UE2Runtime, UT2004, U2XMP, UDK, UT3

Material: Abstract material class This is a built-in Unreal class and it shouldn't be modified.

Properties[edit]

Property group 'Material'[edit]

FallbackMaterial[edit]

Type: Material


SurfaceType[edit]

Type: ESurfaceTypes


Internal variables[edit]

DefaultMaterial[edit]

Type: Material


Default value: DefaultTexture

material_dummy[edit]

Type: int

hammer padding. --ryan.

UseFallback[edit]

Type: bool

Modifiers: const, transient

Render device should use the fallback.

Validated[edit]

Type: bool

Modifiers: const, transient


Enums[edit]

ESurfaceTypes[edit]

EST_Default 
EST_Rock 
EST_Dirt 
EST_Metal 
EST_Wood 
EST_Plant 
EST_Flesh 
EST_Ice 
EST_Snow 
EST_Water 
EST_Glass 

Functions[edit]

Native functions[edit]

MaterialUSize[edit]

native function int MaterialUSize ()


MaterialVSize[edit]

native function int MaterialVSize ()


Other instance functions[edit]

Reset[edit]

function Reset ()


Trigger[edit]

function Trigger (Actor Other, Actor EventInstigator)