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UE2:Material (UT2003)

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UT2003 Object >> Material
Package: 
Engine
Direct subclasses:
Combiner, Modifier, RenderedMaterial
This class in other games:
U2, U2XMP, UE2Runtime, UT2004, UDK, UT3

Material: Abstract material class This is a built-in Unreal class and it shouldn't be modified.

Properties

Property group 'Material'

FallbackMaterial

Type: Material


SurfaceType

Type: ESurfaceTypes


Internal variables

DefaultMaterial

Type: Material


Default value: DefaultTexture

material_dummy

Type: int

hammer padding. --ryan.

UseFallback

Type: bool

Modifiers: const, transient

Render device should use the fallback.

Validated

Type: bool

Modifiers: const, transient


Enums

ESurfaceTypes

EST_Default 
EST_Rock 
EST_Dirt 
EST_Metal 
EST_Wood 
EST_Plant 
EST_Flesh 
EST_Ice 
EST_Snow 
EST_Water 
EST_Glass 

Functions

Native functions

MaterialUSize

native function int MaterialUSize ()


MaterialVSize

native function int MaterialVSize ()


Other instance functions

Reset

function Reset ()


Trigger

function Trigger (Actor Other, Actor EventInstigator)