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UE2:MeshAnimation (UT2003)
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Revision as of 11:38, 15 November 2009 by Wormbo (Talk | contribs) (Created page with '{{UE2:MeshAnimation (UT2004)}}')
Object >> MeshAnimation (native-only) |
This class represents animation sets for skeletal meshes as objects in the engine. Animation sets can be linked to skeletal meshes either in UnrealEd (for the default animations) or via the Actor.LinkSkelAnim() function.