Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:MeshAnimation (UT2004)
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Revision as of 13:37, 14 November 2009 by Wormbo (Talk | contribs) (Created page with '{{infobox class | package = Engine | parent = Object | nativeonly = yes }} This class represents animation sets for skeletal meshes as objects in the engine. Animation sets c…')
Object >> MeshAnimation (native-only) |
This class represents animation sets for skeletal meshes as objects in the engine. Animation sets can be linked to skeletal meshes either in UnrealEd (for the default animations) or via the Actor.LinkSkelAnim() function.