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UE2:MeshEditProps (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> MeshEditProps |
- Package:
- Engine
- This class in other games:
- U2, UT2003, UE2Runtime, UT2004
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Object to facilitate properties editing Animation / Mesh editor object to expose/shuttle only selected editable parameters from UMeshAnim/ UMesh objects back and forth in the editor.
Properties
Property group 'Animation'
NewDefaultAnimation
Type: MeshAnimation
Property group 'Mesh'
NewMaxVisBound
Type: Object.Vector
NewMinVisBound
Type: Object.Vector
NewRotation
Type: Object.Rotator
NewScale
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 1.0 |
Y | 1.0 |
Z | 1.0 |
NewTranslation
Type: Object.Vector
Property group 'OriginalMaterial'
OrigMat0
Type: name
OrigMat1
Type: name
OrigMat2
Type: name
OrigMat3
Type: name
OrigMat4
Type: name
OrigMat5
Type: name
OrigMat6
Type: name
OrigMat7
Type: name
OrigMat8
Type: name
OrigMat9
Type: name
Property group 'Redigest'
NewLODStyle
Type: int
Make drop-down box w. styles...
Property group 'RenderOrder'
MaterialOrder0
Type: int
MaterialOrder1
Type: int
MaterialOrder2
Type: int
MaterialOrder3
Type: int
MaterialOrder4
Type: int
MaterialOrder5
Type: int
MaterialOrder6
Type: int
MaterialOrder7
Type: int
MaterialOrder8
Type: int
MaterialOrder9
Type: int
Property group 'Skin'
Material0
Type: Material
Material1
Type: Material
Material2
Type: Material
Material3
Type: Material
Material4
Type: Material
Material5
Type: Material
Material6
Type: Material
Material7
Type: Material
Material8
Type: Material
Material9
Type: Material