Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:MinDecayForce (U2)

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U2 Object >> Force >> MinDecayForce
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 9/05/02 4:47p $ $Revision: 1 $ Name: MinDecayForce.uc Author: Aaron R Leiby Date: 05 September 2002 Description: Limits decay for shortlived particles -- useful for getting muzzleflashes, etc. to show up in low framerate situations. How to use this class:

Properties

Property group 'MinDecayForce'

MinDecay

Type: float


Default value: 0.02

Default values

Property Value
Priority 100.0